Formula

CommonFun.calcBoothMaxPendingCout

formula.lua
1function CommonFun.calcBoothMaxPendingCout(srcUser)
2  if srcUser == nil then
3    return 0
4  end
5  local skilllv_1 = srcUser:GetLernedSkillLevel(278)
6  local skilllv_2 = srcUser:GetLernedSkillLevel(1477)
7  local basecount = 0
8  if GameConfig.Booth ~= nil then
9    basecount = GameConfig.Booth.base_pending_count
10  end
11  return basecount + skilllv_1 + skilllv_2
12end
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CommonFun.calcBoothMaxPendingCout

commonfun-calcboothmaxpendingcout

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