Formula

CommonFun.calcBuff_101

formula.lua
1function CommonFun.calcBuff_101(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local Num1 = srcUser:GetRunePoint(52019_AESIR_AUTO_ATTACKS_HAVE_A_2_CHANCE_TO_SILENCE_THE_TARGET_FOR_1_SEC_THE_CHANCE_HALVES_IN_PVP)
6  local Num2 = srcUser:GetRunePoint(52020)
7  local Num3 = srcUser:GetRunePoint(52022)
8  local Num4 = srcUser:GetRunePoint(52025)
9  local Num5 = srcUser:GetRunePoint(52026)
10  local RuneRate = Num1 + Num2 + Num3 + Num4 + Num5
11  local SilenceAtk = srcUser:GetProperty("SilenceAtk")
12  local SilenceDef2 = targetUser:GetProperty("SilenceDef")
13  local SlienceDam = 1 + SilenceAtk - SilenceDef2
14  if SlienceDam <= 0 then
15    SlienceDam = 0
16  end
17  local StateAtk = srcUser:GetProperty("StateAtk")
18  local StateDef2 = targetUser:GetProperty("StateDef")
19  local StateDam = (1 + StateAtk) * (1 - StateDef2)
20  if StateDam <= 0 then
21    StateDam = 0
22  end
23  local A = RuneRate * a * SlienceDam * StateDam * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
24  if A <= 0 then
25    return 0
26  end
27  return A
28end
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CommonFun.calcBuff_101

commonfun-calcbuff_101

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