1function CommonFun.calcBuff_2440(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local Rate = 5
6 local skilllv_1 = srcUser:GetLernedSkillLevel(432_RUNE_KNIGHT:CHEMICAL_WEAPON_DESTRUCTION)
7 local skilllv_2 = srcUser:GetLernedSkillLevel(464_RUNEMASTER:CHEMICAL_SHIELD_DESTRUCTION)
8 local Luk = srcUser:GetProperty("Luk")
9 local Dex = srcUser:GetProperty("Dex")
10 local effect = 0
11 if 0 < skilllv_1 and skilllv_1 <= 10 then
12 effect = 10 + 5 * skilllv_1
13 elseif 10 < skilllv_1 then
14 effect = 60 + (skilllv_1 - 10) * 2
15 end
16 Rate = 5 + math.min(effect, (Luk + Dex) / 5) / 4
17 local Weapon = srcUser:GetEquipedID(7_WEAPON)
18 if Weapon == 41545_ELDER_S_HAMMER_1 or Weapon == 141545_ELDER_S_HAMMER_2 or Weapon == 41567_ACID_TOUCH_1 or Weapon == 141567_ACID_TOUCH_2 then
19 Rate = Rate + 5
20 end
21 if srcUser:HasBuffID(53370_DARK_MERCHANT_CARD_:MAX_STACK_0) then
22 Rate = Rate + 5
23 end
24 local pos = 0
25 if CommonFun.IsInRate(Rate, srcUser:GetRandom()) then
26 pos = 7
27 if 0 < skilllv_2 and CommonFun.IsInRate(skilllv_2 * 10, srcUser:GetRandom()) then
28 pos = 107
29 end
30 end
31 return pos
32end