Formula

CommonFun.calcBuff_2451

formula.lua
1function CommonFun.calcBuff_2451(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local skill = srcUser:GetLernedSkillLevel(411_RUNE_KNIGHT:ACID_TERROR)
6  local skilllv_1 = srcUser:GetLernedSkillLevel(432_RUNE_KNIGHT:CHEMICAL_WEAPON_DESTRUCTION)
7  local skilllv_2 = srcUser:GetLernedSkillLevel(463_RUNEMASTER:CHEMICAL_HELM_DESTRUCTION)
8  local Luk = srcUser:GetProperty("Luk")
9  local Dex = srcUser:GetProperty("Dex")
10  local Rate = skill
11  local effect = 0
12  if 0 < skilllv_1 and skilllv_1 <= 10 then
13    effect = 10 + 5 * skilllv_1
14  elseif 10 < skilllv_1 then
15    effect = 60 + (skilllv_1 - 10) * 2
16  end
17  Rate = skill + math.min(effect, (Luk + Dex) / 5)
18  local Weapon = srcUser:GetEquipedID(7_WEAPON)
19  if Weapon == 41545_ELDER_S_HAMMER_1 or Weapon == 141545_ELDER_S_HAMMER_2 or Weapon == 41567_ACID_TOUCH_1 or Weapon == 141567_ACID_TOUCH_2 then
20    Rate = Rate + 5
21  end
22  if srcUser:HasBuffID(53370_DARK_MERCHANT_CARD_:MAX_STACK_0) then
23    Rate = Rate + 5
24  end
25  local A = 0
26  if srcUser:HasBuffID(90004474_ACID_TOUCH_1_TIER_5_:MAX_STACK_0) then
27    A = Rate
28  end
29  return A
30end
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CommonFun.calcBuff_2451

commonfun-calcbuff_2451

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