Formula

CommonFun.calcBuff_2610

formula.lua
1function CommonFun.calcBuff_2610(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local Flee = srcUser:GetProperty("Flee")
6  local Weapon1 = srcUser:GetEquipedID(1)
7  local RefineLv = srcUser:GetEquipedRefineLv(1)
8  local Profession = srcUser:GetProfressionID()
9  local A = 0
10  if Weapon1 == 61512 or Weapon1 == 161512 then
11    if 10 <= RefineLv and RefineLv < 15 then
12      A = Flee / 10
13    elseif 15 <= RefineLv then
14      A = Flee / 10 + Flee / 5
15    end
16  end
17  if A <= 0 then
18    return 0
19  end
20  return A
21end
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CommonFun.calcBuff_2610

commonfun-calcbuff_2610

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