1function CommonFun.calcBuff_3110(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local Vit = targetUser:GetProperty("Vit")
6 local Int = srcUser:GetProperty("Int")
7 local skilllv_1 = srcUser:GetLernedSkillLevel(1204_THIEF:GENTLE_TOUCH_CURE)
8 local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
9 local HealEncPer = srcUser:GetProperty("HealEncPer")
10 local Num = srcUser:GetRunePoint(124070_AESIR_HEALING_EFFECT_OF_GENTLE_TOUCH_CURE_8)
11 local A = 0
12 if 0 < skilllv_1 and skilllv_1 <= 5 then
13 A = 100 * (5 + skilllv_1) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
14 elseif 5 < skilllv_1 and skilllv_1 <= 10 then
15 A = 100 * (10 + skilllv_1 * 0.5) * (1 + Vit / 100) * (1 + Int / 100) * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.08)
16 end
17 return A
18end