Formula

CommonFun.calcBuff_3492

formula.lua
1function CommonFun.calcBuff_3492(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local A = 0
6  local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
7  local Ring1 = srcUser:GetEquipedID(7_WEAPON)
8  if (Ring1 == 41526_MACE_OF_JUDGMENT_1 or Ring1 == 141526_MACE_OF_JUDGMENT_2) and 10 <= RefineLv and srcUser:HasBuffID(90002041_MACE_OF_JUDGMENT_TIER_2_:MAX_STACK_0) then
9    A = 15
10  end
11  if (Ring1 == 41565_HAMMER_OF_JUDGEMENT_1 or Ring1 == 141565_HAMMER_OF_JUDGEMENT_2) and 10 <= RefineLv then
12    A = 15
13  end
14  return A
15end
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CommonFun.calcBuff_3492

commonfun-calcbuff_3492

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