Formula

CommonFun.calcBuff_3630

formula.lua
1function CommonFun.calcBuff_3630(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local FreezeAtk = srcUser:GetProperty("FreezeAtk")
6  local FreezeDef2 = targetUser:GetProperty("FreezeDef")
7  local FreezeDam = 1 + FreezeAtk - FreezeDef2
8  if FreezeDam <= 0 then
9    FreezeDam = 0
10  end
11  local StateAtk = srcUser:GetProperty("StateAtk")
12  local StateDef2 = targetUser:GetProperty("StateDef")
13  local StateDam = (1 + StateAtk) * (1 - StateDef2)
14  if StateDam <= 0 then
15    StateDam = 0
16  end
17  local skilllv_1 = srcUser:GetLernedSkillLevel(103700_:FREEZING_FLAME)
18  local A = (skilllv_1 * a + b) * FreezeDam * StateDam * CommonFun.calcAttrFreezeRate(srcUser, targetUser)
19  if A <= 0 then
20    return 0
21  end
22  return A
23end
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CommonFun.calcBuff_3630

commonfun-calcbuff_3630

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