Formula

CommonFun.calHeroAttrPoint

formula.lua
1function CommonFun.calHeroAttrPoint(joblv, job, attr)
2  if GameConfig.HeroAttrValue[job] == nil then
3    return 0
4  end
5  return math.floor(math.min(joblv, 30) / 5) * GameConfig.HeroAttrValue[job][attr]
6end
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CommonFun.calHeroAttrPoint

commonfun-calheroattrpoint

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