1function CommonFun.GetUserAtkLevel(srcUser, element, params, damageParam)
2 local srcAtkLevel = 1
3 local rollType = 0
4 if params ~= nil and damageParam ~= nil then
5 local skillParams = Table_Skill[params.skillIDAndLevel]
6 if skillParams ~= nil then
7 rollType = skillParams.RollType
8 local srcAtkElement = 0
9 if damageParam.elementparam ~= nil and damageParam.elementparam ~= 0 then
10 srcAtkElement = damageParam.elementparam
11 end
12 if damageParam.elementlevel ~= nil and damageParam.elementlevel ~= 0 and element == srcAtkElement then
13 srcAtkLevel = damageParam.elementlevel
14 end
15 end
16 end
17 srcAtkLevel = srcAtkLevel + srcUser:GetElementAtkUpLevel(element, rollType)
18 return srcAtkLevel
19end