
Acid Demonstration
Lv 1AttackPhysical
Deals Fire damage to the target.
Range: 6
Formula
1function CommonFun.calcDamage_13202(srcUser, targetUser, params, damageParam, logger)
2 local Str = srcUser:GetProperty("Str")
3 local Dex = srcUser:GetProperty("Dex")
4 local Luk = srcUser:GetProperty("Luk")
5 local Atk = srcUser:GetProperty("Atk")
6 local AtkPer = srcUser:GetProperty("AtkPer")
7 local DamIncrease = srcUser:GetProperty("DamIncrease")
8 local IgnoreDef = 0
9 local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
10 local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
11 if targetUser.boss or targetUser.mini then
12 IgnoreDef = IgnoreDef1
13 else
14 IgnoreDef = IgnoreDef1 + IgnoreDef2
15 end
16 if 1 <= IgnoreDef then
17 IgnoreDef = 1
18 end
19 local Refine = srcUser:GetProperty("Refine")
20 local Def2 = targetUser:GetProperty("Def")
21 local DefPer2 = targetUser:GetProperty("DefPer")
22 local Vit2 = targetUser:GetProperty("Vit")
23 local VitPer2 = targetUser:GetProperty("VitPer")
24 local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
25 local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
26 local damChangePer = damageParam.damChangePer
27 local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
28 local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
29 local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
30 local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
31 local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
32 local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
33 local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
34 local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
35 local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
36 local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
37 local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
38 local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
39 local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)
40 local B = 0
41 local skilllv_1 = srcUser:GetLernedSkillLevel(425_RUNE_KNIGHT:POWERFUL_ACID_DEMONSTRATION)
42 if 1 <= skilllv_1 then
43 local srcAtkElement = 4
44 local targetDefElement = targetUser:GetProperty("DefAttr")
45 local Int = srcUser:GetProperty("Int")
46 local MAtk = srcUser:GetProperty("MAtk")
47 local MAtkPer = srcUser:GetProperty("MAtkPer")
48 local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
49 local BaseMAtk = Int + math.floor(Int * Int / 100)
50 local MDef2 = targetUser:GetProperty("MDef")
51 local MDefPer2 = targetUser:GetProperty("MDefPer")
52 local Vit2 = targetUser:GetProperty("Vit")
53 local VitPer2 = targetUser:GetProperty("VitPer")
54 local Int2 = targetUser:GetProperty("Int")
55 local IntPer2 = targetUser:GetProperty("IntPer")
56 local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
57 local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
58 local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
59 local MRefine = srcUser:GetProperty("MRefine")
60 local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam
61 local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
62 B = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (skilllv_1 * 0.3 + 0.5) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
63 end
64 if B <= 1 then
65 B = 0
66 end
67 local Num1 = srcUser:GetRunePoint(130260_AESIR_DAMAGE_OF_ACID_DEMONSTRATION_10)
68 local RuneDamage1 = Num1 * 0.1
69 local Num2 = srcUser:GetRunePoint(130170_AESIR_IN_THE_PRESENCE_OF_HOMUNCULUS_LIF_DAMAGE_OF_ACID_DEMONSTRATION_3_DAMAGE_OF_ACID_TERROR_3_DAMAGE_OF_IMPROVED_ACID_DEMONSTRATION_2)
70 local RuneDamage2 = 0
71 if srcUser:IsBeingPresent(600010) == true then
72 RuneDamage2 = Num2 * 0.03
73 end
74 local aerde = 1
75 local weaponRefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
76 if srcUser:HasBuffID(40610_ELDER_S_HAMMER_1_:MAX_STACK_0) or srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) then
77 aerde = weaponRefineLv * 0.05 + 1
78 end
79 local Int8 = srcUser:GetProperty("Int")
80 local Str8 = srcUser:GetProperty("Str")
81 local Vit8 = srcUser:GetProperty("Vit")
82 if srcUser:HasBuffID(90001883_ELDER_S_HAMMER_1_TIER_4_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
83 aerde = aerde + 0.1
84 end
85 if srcUser:HasBuffID(42000_ERODING_TOUCH_:MAX_STACK_0) and 119 <= Int8 and 119 <= Str8 then
86 aerde = aerde + 0.1
87 end
88 if A + B <= 1 then
89 return 1
90 end
91 return (A + B) * (1 + RuneDamage1 + RuneDamage2) * aerde
92endPreserved HTML snapshot from ROM Handbook
