
Adoramus
Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 50% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Aesir Effects
Skill Levels
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 40% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 30% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 20% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 10% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
• Deals M.Atk * 2340% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 2200% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 2060% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1920% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1780% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1640% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1500% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1360% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1220% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
• Deals M.Atk * 1080% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone
Formula
1function CommonFun.calcDamage_5402(srcUser, targetUser, params, damageParam, logger)
2 local Luk = srcUser:GetProperty("Luk")
3 local Int = srcUser:GetProperty("Int")
4 local Vit = srcUser:GetProperty("Vit")
5 local MAtk = srcUser:GetProperty("MAtk")
6 local MAtkPer = srcUser:GetProperty("MAtkPer")
7 local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
8 local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
9 if 1 <= IgnoreMDef then
10 IgnoreMDef = 1
11 end
12 local MRefine = srcUser:GetProperty("MRefine")
13 local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
14 local targetDefElement = targetUser:GetProperty("DefAttr")
15 local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
16 if srcAtkElement == 6 and targetDefElement == 7 then
17 local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
18 ElementRate = ElementRate + GemValue / 100000
19 end
20 local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
21 local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
22 local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
23 local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
24 local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
25 local MDef2 = targetUser:GetProperty("MDef")
26 local MDefPer2 = targetUser:GetProperty("MDefPer")
27 local Vit2 = targetUser:GetProperty("Vit")
28 local VitPer2 = targetUser:GetProperty("VitPer")
29 local Int2 = targetUser:GetProperty("Int")
30 local IntPer2 = targetUser:GetProperty("IntPer")
31 local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
32 local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
33 local damChangePer = damageParam.damChangePer
34 local BaseMAtk = Int + math.floor(Int * Int / 100)
35 local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
36 local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
37 local Trial1 = 0
38 local Trial2 = 1
39 local Ring1 = srcUser:GetEquipedID(7_WEAPON)
40 local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
41 local Ring2 = srcUser:GetEquipedID(2)
42 local RefineLv2 = srcUser:GetEquipedRefineLv(2)
43 local Ring3 = srcUser:GetEquipedID(4)
44 local RefineLv4 = srcUser:GetEquipedRefineLv(4)
45 if (Ring1 == 41526_MACE_OF_JUDGMENT_1 or Ring1 == 141526_MACE_OF_JUDGMENT_2) and 5 < RefineLv7 then
46 Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
47 end
48 if (Ring2 == 42076_ROBE_OF_JUDGMENT or Ring2 == 142076_ROBE_OF_JUDGMENT_1) and 10 <= RefineLv2 then
49 Trial1 = Trial1 + 1
50 end
51 if (Ring1 == 41565_HAMMER_OF_JUDGEMENT_1 or Ring1 == 141565_HAMMER_OF_JUDGEMENT_2) and 5 < RefineLv7 then
52 Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
53 end
54 if srcUser:HasBuffID(90002053_ROBE_OF_JUDGMENT_TIER_4_:MAX_STACK_0) and 5 <= RefineLv2 then
55 Trial1 = Trial1 + 0.5
56 end
57 local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
58 if equipRing.id == 42101 or equipRing.id == 142101 then
59 if 5 <= equipRing.refinelv and 10 > equipRing.refinelv then
60 Trial1 = Trial1 + 0.5
61 elseif 10 <= equipRing.refinelv and equipRing.refinelv < 15 then
62 Trial1 = Trial1 + 1 + 0.5
63 elseif equipRing.refinelv >= 15 then
64 Trial1 = Trial1 + 1 + 0.5 + 1.5
65 end
66 end
67 local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
68 if equipRingSD.id == 42101 or equipRingSD.id == 142101 then
69 if 5 <= equipRingSD.refinelv and 10 > equipRingSD.refinelv then
70 Trial1 = Trial1 + 0.5 * equipRingSD.quench_per / 100
71 elseif 10 <= equipRingSD.refinelv and equipRingSD.refinelv < 15 then
72 Trial1 = Trial1 + 1.5 * equipRingSD.quench_per / 100
73 elseif equipRingSD.refinelv >= 15 then
74 Trial1 = Trial1 + 3.0 * equipRingSD.quench_per / 100
75 end
76 end
77 if Ring3 == 43552 or Ring3 == 143552 then
78 if 10 <= RefineLv4 and RefineLv4 < 15 then
79 Trial1 = Trial1 + 0.5
80 elseif 15 <= RefineLv4 then
81 Trial1 = Trial1 + 1 + 0.5
82 end
83 end
84 local equipRingshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
85 if equipRingshoes.id == 43578 or equipRingshoes.id == 143578 then
86 if 10 <= equipRingshoes.refinelv and equipRingshoes.refinelv < 15 then
87 Trial1 = Trial1 + 0.5
88 elseif equipRingshoes.refinelv >= 15 then
89 Trial1 = Trial1 + 1 + 0.5
90 end
91 end
92 local equipRingSDshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
93 if equipRingSDshoes.id == 43578 or equipRingSDshoes.id == 143578 then
94 if 10 <= equipRingSDshoes.refinelv and equipRingSDshoes.refinelv < 15 then
95 Trial1 = Trial1 + 0.5 * equipRingSDshoes.quench_per / 100
96 elseif equipRingSDshoes.refinelv >= 15 then
97 Trial1 = Trial1 + 1.5 * equipRingSDshoes.quench_per / 100
98 end
99 end
100 if srcUser:HasBuffID(91000410_MACE_OF_JUDGMENT_ROBE_OF_JUDGMENT_BOOTS_OF_JUDGMENT_:MAX_STACK_0) or srcUser:HasBuffID(91000690_HAMMER_OF_JUDGMENT_ROBE_OF_JUDGMENT_BOOTS_OF_JUDGMENT_:MAX_STACK_0) or srcUser:HasBuffID(91001140_MACE_OF_JUDGMENT_DAWN_CLOTHES_BOOTS_OF_JUDGMENT_:MAX_STACK_0) then
101 Trial2 = 1.1
102 end
103 if srcUser:HasBuffID(91001150_HAMMER_OF_RECKONING_DAWN_CLOTHES_BOOTS_OF_JUDGMENT_:MAX_STACK_0) then
104 Trial2 = 1.15
105 end
106 if srcUser:HasBuffID(91001640_MACE_OF_JUDGMENT_ROBE_OF_JUDGMENT_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) or srcUser:HasBuffID(91001641_HAMMER_OF_RECKONING_ROBE_OF_JUDGMENT_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) or srcUser:HasBuffID(91001642_MACE_OF_JUDGMENT_DAWN_CLOTHES_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) then
107 Trial2 = 1.1
108 end
109 if srcUser:HasBuffID(91001643_HAMMER_OF_RECKONING_DAWN_CLOTHES_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) then
110 Trial2 = 1.15
111 end
112 local Num = srcUser:GetRunePoint(54050_AESIR_ADORAMUS_DAMAGE_6)
113 local RuneDamage = 1 + Num * 0.06
114 local GemValue1 = srcUser:GetGemValue(51003_ADORAMUS_DAMAGE_PERCENTAGE_ADORAMUS_HAS_THE_SAME_CHANCE_TO_TRIGGER_MAGNUS_EXORCISMUS)
115 local GemValue2 = srcUser:GetGemValue(51061_ADORAMUS_DMG_PERCENTAGE)
116 local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000
117 local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (damChangePer + Trial1) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * ElementRate * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * Trial2 * RuneDamage * GemDam
118 if A <= 1 then
119 return 1
120 end
121 return A
122end