Adoramus

Adoramus

Lv 15AttackMagic

Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 50% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone

CD: 2.5 sec
Range: 6
Cast: 5

Aesir Effects

• Adoramus - Enhance [Adoramus] damage + 6%
• Adoramus - Mastery [Adoramus] reduces enemy’s LUK and DEX by an extra

Skill Levels

Lvl: 14
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5

• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 40% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone

Lvl: 13
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5

• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 30% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone

Lvl: 12
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5

• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 20% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone

Lvl: 11
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5

• Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 10% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone

Lvl: 10
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 142
Range: 6
Cast Time: 5

• Deals M.Atk * 2340% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 9
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 134
Range: 6
Cast Time: 5

• Deals M.Atk * 2200% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 8
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 126
Range: 6
Cast Time: 5

• Deals M.Atk * 2060% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 7
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 118
Range: 6
Cast Time: 5

• Deals M.Atk * 1920% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 6
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 110
Range: 6
Cast Time: 5

• Deals M.Atk * 1780% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 5
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 102
Range: 6
Cast Time: 5

• Deals M.Atk * 1640% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 4
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 94
Range: 6
Cast Time: 5

• Deals M.Atk * 1500% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 3
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 86
Range: 6
Cast Time: 5

• Deals M.Atk * 1360% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 2
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 78
Range: 6
Cast Time: 5

• Deals M.Atk * 1220% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Lvl: 1
Attack
Magic
CD: 2.5 sec
Skill Delay: 2.5 sec
SP: 70
Range: 6
Cast Time: 5

• Deals M.Atk * 1080% holy M.Dmg to an enemy with powerful holy light, inflicting dark and AGI down on it for 10s. Costs 1 Blue Gemstone

Formula

1function CommonFun.calcDamage_5402(srcUser, targetUser, params, damageParam, logger)
2  local Luk = srcUser:GetProperty("Luk")
3  local Int = srcUser:GetProperty("Int")
4  local Vit = srcUser:GetProperty("Vit")
5  local MAtk = srcUser:GetProperty("MAtk")
6  local MAtkPer = srcUser:GetProperty("MAtkPer")
7  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
8  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
9  if 1 <= IgnoreMDef then
10    IgnoreMDef = 1
11  end
12  local MRefine = srcUser:GetProperty("MRefine")
13  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
14  local targetDefElement = targetUser:GetProperty("DefAttr")
15  local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
16  if srcAtkElement == 6 and targetDefElement == 7 then
17    local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
18    ElementRate = ElementRate + GemValue / 100000
19  end
20  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
21  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
22  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
23  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
24  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
25  local MDef2 = targetUser:GetProperty("MDef")
26  local MDefPer2 = targetUser:GetProperty("MDefPer")
27  local Vit2 = targetUser:GetProperty("Vit")
28  local VitPer2 = targetUser:GetProperty("VitPer")
29  local Int2 = targetUser:GetProperty("Int")
30  local IntPer2 = targetUser:GetProperty("IntPer")
31  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
32  local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
33  local damChangePer = damageParam.damChangePer
34  local BaseMAtk = Int + math.floor(Int * Int / 100)
35  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
36  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
37  local Trial1 = 0
38  local Trial2 = 1
39  local Ring1 = srcUser:GetEquipedID(7_WEAPON)
40  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
41  local Ring2 = srcUser:GetEquipedID(2)
42  local RefineLv2 = srcUser:GetEquipedRefineLv(2)
43  local Ring3 = srcUser:GetEquipedID(4)
44  local RefineLv4 = srcUser:GetEquipedRefineLv(4)
45  if (Ring1 == 41526_MACE_OF_JUDGMENT_1 or Ring1 == 141526_MACE_OF_JUDGMENT_2) and 5 < RefineLv7 then
46    Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
47  end
48  if (Ring2 == 42076_ROBE_OF_JUDGMENT or Ring2 == 142076_ROBE_OF_JUDGMENT_1) and 10 <= RefineLv2 then
49    Trial1 = Trial1 + 1
50  end
51  if (Ring1 == 41565_HAMMER_OF_JUDGEMENT_1 or Ring1 == 141565_HAMMER_OF_JUDGEMENT_2) and 5 < RefineLv7 then
52    Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
53  end
54  if srcUser:HasBuffID(90002053_ROBE_OF_JUDGMENT_TIER_4_:MAX_STACK_0) and 5 <= RefineLv2 then
55    Trial1 = Trial1 + 0.5
56  end
57  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
58  if equipRing.id == 42101 or equipRing.id == 142101 then
59    if 5 <= equipRing.refinelv and 10 > equipRing.refinelv then
60      Trial1 = Trial1 + 0.5
61    elseif 10 <= equipRing.refinelv and equipRing.refinelv < 15 then
62      Trial1 = Trial1 + 1 + 0.5
63    elseif equipRing.refinelv >= 15 then
64      Trial1 = Trial1 + 1 + 0.5 + 1.5
65    end
66  end
67  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
68  if equipRingSD.id == 42101 or equipRingSD.id == 142101 then
69    if 5 <= equipRingSD.refinelv and 10 > equipRingSD.refinelv then
70      Trial1 = Trial1 + 0.5 * equipRingSD.quench_per / 100
71    elseif 10 <= equipRingSD.refinelv and equipRingSD.refinelv < 15 then
72      Trial1 = Trial1 + 1.5 * equipRingSD.quench_per / 100
73    elseif equipRingSD.refinelv >= 15 then
74      Trial1 = Trial1 + 3.0 * equipRingSD.quench_per / 100
75    end
76  end
77  if Ring3 == 43552 or Ring3 == 143552 then
78    if 10 <= RefineLv4 and RefineLv4 < 15 then
79      Trial1 = Trial1 + 0.5
80    elseif 15 <= RefineLv4 then
81      Trial1 = Trial1 + 1 + 0.5
82    end
83  end
84  local equipRingshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
85  if equipRingshoes.id == 43578 or equipRingshoes.id == 143578 then
86    if 10 <= equipRingshoes.refinelv and equipRingshoes.refinelv < 15 then
87      Trial1 = Trial1 + 0.5
88    elseif equipRingshoes.refinelv >= 15 then
89      Trial1 = Trial1 + 1 + 0.5
90    end
91  end
92  local equipRingSDshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
93  if equipRingSDshoes.id == 43578 or equipRingSDshoes.id == 143578 then
94    if 10 <= equipRingSDshoes.refinelv and equipRingSDshoes.refinelv < 15 then
95      Trial1 = Trial1 + 0.5 * equipRingSDshoes.quench_per / 100
96    elseif equipRingSDshoes.refinelv >= 15 then
97      Trial1 = Trial1 + 1.5 * equipRingSDshoes.quench_per / 100
98    end
99  end
100  if srcUser:HasBuffID(91000410_MACE_OF_JUDGMENT_ROBE_OF_JUDGMENT_BOOTS_OF_JUDGMENT_:MAX_STACK_0) or srcUser:HasBuffID(91000690_HAMMER_OF_JUDGMENT_ROBE_OF_JUDGMENT_BOOTS_OF_JUDGMENT_:MAX_STACK_0) or srcUser:HasBuffID(91001140_MACE_OF_JUDGMENT_DAWN_CLOTHES_BOOTS_OF_JUDGMENT_:MAX_STACK_0) then
101    Trial2 = 1.1
102  end
103  if srcUser:HasBuffID(91001150_HAMMER_OF_RECKONING_DAWN_CLOTHES_BOOTS_OF_JUDGMENT_:MAX_STACK_0) then
104    Trial2 = 1.15
105  end
106  if srcUser:HasBuffID(91001640_MACE_OF_JUDGMENT_ROBE_OF_JUDGMENT_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) or srcUser:HasBuffID(91001641_HAMMER_OF_RECKONING_ROBE_OF_JUDGMENT_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) or srcUser:HasBuffID(91001642_MACE_OF_JUDGMENT_DAWN_CLOTHES_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) then
107    Trial2 = 1.1
108  end
109  if srcUser:HasBuffID(91001643_HAMMER_OF_RECKONING_DAWN_CLOTHES_LIGHT_OF_TRUTH_SHOES_:MAX_STACK_0) then
110    Trial2 = 1.15
111  end
112  local Num = srcUser:GetRunePoint(54050_AESIR_ADORAMUS_DAMAGE_6)
113  local RuneDamage = 1 + Num * 0.06
114  local GemValue1 = srcUser:GetGemValue(51003_ADORAMUS_DAMAGE_PERCENTAGE_ADORAMUS_HAS_THE_SAME_CHANCE_TO_TRIGGER_MAGNUS_EXORCISMUS)
115  local GemValue2 = srcUser:GetGemValue(51061_ADORAMUS_DMG_PERCENTAGE)
116  local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000
117  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (damChangePer + Trial1) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * ElementRate * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * Trial2 * RuneDamage * GemDam
118  if A <= 1 then
119    return 1
120  end
121  return A
122end
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