Anti-gravity Armor

Anti-gravity Armor

Lv 5BuffSkill Delay: 1.5 sec

Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 25% for 50 sec Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap

CD: 5 sec

Aesir Effects

• Anti-gravity Armor - Mastery [Anti-gravity Armor] lasting time +10 seconds

Skill Levels

Lvl: 4
Buff
CD: 5 sec
Skill Delay: 1.5 sec
SP: 40

• Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 20% for 45 sec Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap

Lvl: 3
Buff
CD: 5 sec
Skill Delay: 1.5 sec
SP: 40

• Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 15% for 40 sec Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap

Lvl: 2
Buff
CD: 5 sec
Skill Delay: 1.5 sec
SP: 40

• Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 10% for 35 sec Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap

Lvl: 1
Buff
CD: 5 sec
Skill Delay: 1.5 sec
SP: 40

• Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 5% for 30 sec Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap

Formula

1{
2  "id": 184020,
3  "BuffName": "Anti-gravity Armor Flee Hell Plant",
4  "BuffRate": {
5    "Odds": 100
6  },
7  "BuffType": {
8    "isgain": 1,
9    "isdisperse": 1
10  },
11  "BuffEffect": {
12    "type": "AttrChange",
13    "MoveSpdPer": {
14      "a": 0.05,
15      "b": 0,
16      "c": 61041,
17      "type": 5020
18    },
19    "AttrEffect2": [
20      22
21    ],
22    "IgnoreAttrControl": 2
23  },
24  "BuffStateID": 117860
25}
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