Asura Strike

Asura Strike

Lv 10AttackPhysical

Consume all SP to deal neutral Phy. DMG of Phy. ATK x (40 + remaining SP/100) + 2500 + 500 x50 to a single enemy unit, ignoring 30% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 5 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

CD: 5 sec
Range: 3
Cast: 2

Aesir Effects

• Asura Strike - Empower Increases multiplier of [Asura Strike] formula: [Skill Lv. x4 + Remaining SP/100] by

Skill Levels

Lvl: 9
Attack
Physical
CD: 6 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (36 + remaining SP/100) + 2500 + 500 x45 to a single enemy unit, ignoring 24% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 6 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 8
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (32 + remaining SP/100) + 2500 + 500 x40 to a single enemy unit, ignoring 18% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 7 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 7
Attack
Physical
CD: 8 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (28 + remaining SP/100) + 2500 + 500 x35 to a single enemy unit, ignoring 12% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 8 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 6
Attack
Physical
CD: 9 sec
Skill Delay: 1.5 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (24 + remaining SP/100) + 2500 + 500 x30 to a single enemy unit, ignoring 6% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 9 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 5
Attack
Physical
CD: 10 sec
Skill Delay: 2 sec
Range: 3
Cast Time: 2

• Spends all SP to deal (Atk×(20 +Remaining Sp/100) +2500 +500×25) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 4
Attack
Physical
CD: 10 sec
Skill Delay: 2.5 sec
Range: 3
Cast Time: 2.5

• Spends all SP to deal (Atk×(16 +Remaining Sp/100) +2500 +500×20) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 3
Attack
Physical
CD: 10 sec
Skill Delay: 3 sec
Range: 3
Cast Time: 3

• Spends all SP to deal (Atk×(12 +Remaining Sp/100) +2500 +500×15) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 2
Attack
Physical
CD: 10 sec
Skill Delay: 3.5 sec
Range: 3
Cast Time: 3.5

• Spends all SP to deal (Atk×(8 +Remaining Sp/100) +2500 +500×10) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 1
Attack
Physical
CD: 10 sec
Skill Delay: 4 sec
Range: 3
Cast Time: 4

• Spends all SP to deal (Atk×(4 +Remaining Sp/100) +2500 +500×5) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Formula

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