Asura Strike

Asura Strike

Lv 10AttackPhysical

Consume all SP to deal neutral Phy. DMG of Phy. ATK x (40 + remaining SP/100) + 2500 + 500 x50 to a single enemy unit, ignoring 30% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 5 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

CD: 5 sec
Range: 3
Cast: 2

Aesir Effects

• Asura Strike - Empower Increases multiplier of [Asura Strike] formula: [Skill Lv. x4 + Remaining SP/100] by

Skill Levels

Lvl: 9
Attack
Physical
CD: 6 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (36 + remaining SP/100) + 2500 + 500 x45 to a single enemy unit, ignoring 24% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 6 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 8
Attack
Physical
CD: 7 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (32 + remaining SP/100) + 2500 + 500 x40 to a single enemy unit, ignoring 18% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 7 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 7
Attack
Physical
CD: 8 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (28 + remaining SP/100) + 2500 + 500 x35 to a single enemy unit, ignoring 12% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 8 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 6
Attack
Physical
CD: 9 sec
Skill Delay: 1.5 sec
Range: 3
Cast Time: 2

• Consume all SP to deal neutral Phy. DMG of Phy. ATK x (24 + remaining SP/100) + 2500 + 500 x30 to a single enemy unit, ignoring 6% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 9 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush

Lvl: 5
Attack
Physical
CD: 10 sec
Skill Delay: 2 sec
Range: 3
Cast Time: 2

• Spends all SP to deal (Atk×(20 +Remaining Sp/100) +2500 +500×25) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 4
Attack
Physical
CD: 10 sec
Skill Delay: 2.5 sec
Range: 3
Cast Time: 2.5

• Spends all SP to deal (Atk×(16 +Remaining Sp/100) +2500 +500×20) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 3
Attack
Physical
CD: 10 sec
Skill Delay: 3 sec
Range: 3
Cast Time: 3

• Spends all SP to deal (Atk×(12 +Remaining Sp/100) +2500 +500×15) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 2
Attack
Physical
CD: 10 sec
Skill Delay: 3.5 sec
Range: 3
Cast Time: 3.5

• Spends all SP to deal (Atk×(8 +Remaining Sp/100) +2500 +500×10) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Lvl: 1
Attack
Physical
CD: 10 sec
Skill Delay: 4 sec
Range: 3
Cast Time: 4

• Spends all SP to deal (Atk×(4 +Remaining Sp/100) +2500 +500×5) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1

Formula

1function CommonFun.calcDamage_12202(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local AtkPer = srcUser:GetProperty("AtkPer")
7  local DamIncrease = srcUser:GetProperty("DamIncrease")
8  local Sp = srcUser:GetProperty("Sp")
9  local MaxSp = srcUser:GetProperty("MaxSp")
10  local IgnoreDef = 0
11  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
12  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
13  if targetUser.boss or targetUser.mini then
14    IgnoreDef = IgnoreDef1
15  else
16    IgnoreDef = IgnoreDef1 + IgnoreDef2
17  end
18  if 1 <= IgnoreDef then
19    IgnoreDef = 1
20  end
21  local Refine = srcUser:GetProperty("Refine")
22  local Def2 = targetUser:GetProperty("Def")
23  local DefPer2 = targetUser:GetProperty("DefPer")
24  local Vit2 = targetUser:GetProperty("Vit")
25  local VitPer2 = targetUser:GetProperty("VitPer")
26  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
27  local damChangePer = damageParam.damChangePer
28  local damChangePer1 = damageParam.damChangePer1
29  local DamSpike = srcUser:GetProperty("DamSpike_PEN")
30  local DamReduc = targetUser:GetProperty("DamReduc")
31  local skilllv = srcUser:GetLernedSkillLevel(306_LORD_KNIGHT:ASURA_STRIKE)
32  if 5 < skilllv and 0 <= DamReduc then
33    DamReduc = math.max(DamReduc - 0.06 * (skilllv - 5), 0)
34  end
35  local PvP_DamReduc = DamReduc
36  local mapid, maptype = srcUser:GetMapInfo()
37  if (maptype == PVP_MAPS) and targetUser:GetNpcID() == 0 then
38    PvP_DamReduc = PvP_DamReduc < -1 and -1 or 1 < PvP_DamReduc and 1 or PvP_DamReduc
39    PvP_DamReduc = math.floor(PvP_DamReduc * 1000) / 1000
40    PvP_DamReduc = 0.4 * (1 - math.sin(PvP_DamReduc * 3.14 / 2))
41  else
42    PvP_DamReduc = 0
43  end
44  DamReduc = DamReduc + PvP_DamReduc
45  ReduceLv = CommonFun.calcSpikeLv(srcUser, targetUser)
46  local SkillDamReduc = CommonFun.calcSkillDamReduc(srcUser, targetUser)
47  local DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc) * SkillDamReduc
48  if 5 < skilllv then
49    DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc)
50  end
51  if 0.9 <= DamReduc2 then
52    DamReduc2 = 0.9
53  end
54  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
55  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
56  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
57  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
58  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
59  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
60  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
61  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
62  local Num1 = srcUser:GetRunePoint(120100_AESIR_INCREASES_MULTIPLIER_OF_ASURA_STRIKE_FORMULA_SKILL_LV_X4_REMAINING_SP_100_BY)
63  local RuneDamage = Num1 * 0.6
64  local BaseLvDamage = 0
65  local IBaseLv = srcUser.BaseLv
66  if srcUser:HasBuffID(42220_TOOTH_SHARD_:MAX_STACK_0) then
67    BaseLvDamage = IBaseLv * 40
68  end
69  local a = 0
70  local b = 0
71  local c = 0
72  local d = 0
73  local Equip1 = srcUser:GetEquipedID(7_WEAPON)
74  local Equip3 = srcUser:GetEquipedID(5_ACCESSORY)
75  local Equip4 = srcUser:GetEquipedID(6_ACCESSORY)
76  if Equip1 == 62508 or Equip1 == 162508 then
77    a = 5
78  end
79  if Equip1 == 62540 or Equip1 == 162540 then
80    a = 5
81  end
82  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
83  if equipRing.id == 42089 or equipRing.id == 142089 then
84    b = 2
85  end
86  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
87  if equipRingSD.id == 42089 or equipRingSD.id == 142089 then
88    b = 2 * equipRingSD.quench_per / 100
89  end
90  if Equip3 == 44003 or Equip3 == 144003 then
91    c = 1.5
92  end
93  if Equip4 == 44003 or Equip4 == 144003 then
94    d = 1.5
95  end
96  local equipRing5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
97  if equipRing5.id == 44047 or equipRing5.id == 144047 then
98    c = 2
99  end
100  local equipRingSD5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
101  if equipRingSD5.id == 44047 or equipRingSD5.id == 144047 then
102    c = 2 * equipRingSD5.quench_per / 100
103  end
104  local equipRing6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
105  if equipRing6.id == 44047 or equipRing6.id == 144047 then
106    d = 2
107  end
108  local equipRingSD6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
109  if equipRingSD6.id == 44047 or equipRingSD6.id == 144047 then
110    d = 2 * equipRingSD6.quench_per / 100
111  end
112  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
113  local BaseAtk1 = Str * 4 + math.floor(Str * Str / 100) * 2 + math.floor(Dex / 5) + math.floor(Luk / 5)
114  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk1) * raceparam * bossparam * bossparam2
115  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
116  local GemDam = 1
117  if Sp < MaxSp * 0.3 then
118    GemValue = srcUser:GetGemValue(122131_WHEN_SP_FALLS_BELOW_30_ASURA_STRIKE_DAMAGE_PERCENTAGE)
119    GemDam = 1 + GemValue / 100000
120  end
121  local potian = 1
122  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
123  if skillID == 3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST or skillID == 819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST then
124    local skilllv_potian = srcUser:GetLernedSkillLevel(3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST)
125    local skilllv_fuw = srcUser:GetLernedSkillLevel(819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST)
126    local skilllv_lz = srcUser:GetLernedSkillLevel(3329_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST_DRAGON_BALL)
127    local Num_lz = srcUser:GetBuffLayer(100500_SPIRIT_BOMB_:MAX_STACK_0)
128    local lz = 1
129    if 1 <= skilllv_lz then
130      lz = 1 + Num_lz * skilllv_lz * 0.002
131    end
132    damChangePer = 4 * skilllv
133    damChangePer1 = 5 * skilllv
134    potian = (math.max(skilllv_potian, skilllv_fuw) * 0.05 + 0.5) * lz
135  end
136  local A = (((AtkFinal * (1 - DamReduc2) + Refine) * (damChangePer + Sp / 100 + RuneDamage + a + b + c + d) + 2500 + 500 * damChangePer1) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) * GemDam + BaseLvDamage) * potian
137  if A <= 1 then
138    return 1
139  end
140  return A
141end
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