Bear Punch

Bear Punch

Lv 1AttackPhysical

Deals massive damage to the specified unit.

Range: 3

Formula

1function CommonFun.calcDamage_12202(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local AtkPer = srcUser:GetProperty("AtkPer")
7  local DamIncrease = srcUser:GetProperty("DamIncrease")
8  local Sp = srcUser:GetProperty("Sp")
9  local MaxSp = srcUser:GetProperty("MaxSp")
10  local IgnoreDef = 0
11  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
12  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
13  if targetUser.boss or targetUser.mini then
14    IgnoreDef = IgnoreDef1
15  else
16    IgnoreDef = IgnoreDef1 + IgnoreDef2
17  end
18  if 1 <= IgnoreDef then
19    IgnoreDef = 1
20  end
21  local Refine = srcUser:GetProperty("Refine")
22  local Def2 = targetUser:GetProperty("Def")
23  local DefPer2 = targetUser:GetProperty("DefPer")
24  local Vit2 = targetUser:GetProperty("Vit")
25  local VitPer2 = targetUser:GetProperty("VitPer")
26  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
27  local damChangePer = damageParam.damChangePer
28  local damChangePer1 = damageParam.damChangePer1
29  local DamSpike = srcUser:GetProperty("DamSpike_PEN")
30  local DamReduc = targetUser:GetProperty("DamReduc")
31  local skilllv = srcUser:GetLernedSkillLevel(306_LORD_KNIGHT:ASURA_STRIKE)
32  if 5 < skilllv and 0 <= DamReduc then
33    DamReduc = math.max(DamReduc - 0.06 * (skilllv - 5), 0)
34  end
35  local PvP_DamReduc = DamReduc
36  local mapid, maptype = srcUser:GetMapInfo()
37  if (maptype == PVP_MAPS) and targetUser:GetNpcID() == 0 then
38    PvP_DamReduc = PvP_DamReduc < -1 and -1 or 1 < PvP_DamReduc and 1 or PvP_DamReduc
39    PvP_DamReduc = math.floor(PvP_DamReduc * 1000) / 1000
40    PvP_DamReduc = 0.4 * (1 - math.sin(PvP_DamReduc * 3.14 / 2))
41  else
42    PvP_DamReduc = 0
43  end
44  DamReduc = DamReduc + PvP_DamReduc
45  ReduceLv = CommonFun.calcSpikeLv(srcUser, targetUser)
46  local SkillDamReduc = CommonFun.calcSkillDamReduc(srcUser, targetUser)
47  local DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc) * SkillDamReduc
48  if 5 < skilllv then
49    DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc)
50  end
51  if 0.9 <= DamReduc2 then
52    DamReduc2 = 0.9
53  end
54  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
55  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
56  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
57  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
58  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
59  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
60  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
61  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
62  local Num1 = srcUser:GetRunePoint(120100_AESIR_INCREASES_MULTIPLIER_OF_ASURA_STRIKE_FORMULA_SKILL_LV_X4_REMAINING_SP_100_BY)
63  local RuneDamage = Num1 * 0.6
64  local BaseLvDamage = 0
65  local IBaseLv = srcUser.BaseLv
66  if srcUser:HasBuffID(42220_TOOTH_SHARD_:MAX_STACK_0) then
67    BaseLvDamage = IBaseLv * 40
68  end
69  local a = 0
70  local b = 0
71  local c = 0
72  local d = 0
73  local Equip1 = srcUser:GetEquipedID(7_WEAPON)
74  local Equip3 = srcUser:GetEquipedID(5_ACCESSORY)
75  local Equip4 = srcUser:GetEquipedID(6_ACCESSORY)
76  if Equip1 == 62508 or Equip1 == 162508 then
77    a = 5
78  end
79  if Equip1 == 62540 or Equip1 == 162540 then
80    a = 5
81  end
82  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
83  if equipRing.id == 42089 or equipRing.id == 142089 then
84    b = 2
85  end
86  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
87  if equipRingSD.id == 42089 or equipRingSD.id == 142089 then
88    b = 2 * equipRingSD.quench_per / 100
89  end
90  if Equip3 == 44003 or Equip3 == 144003 then
91    c = 1.5
92  end
93  if Equip4 == 44003 or Equip4 == 144003 then
94    d = 1.5
95  end
96  local equipRing5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
97  if equipRing5.id == 44047 or equipRing5.id == 144047 then
98    c = 2
99  end
100  local equipRingSD5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
101  if equipRingSD5.id == 44047 or equipRingSD5.id == 144047 then
102    c = 2 * equipRingSD5.quench_per / 100
103  end
104  local equipRing6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
105  if equipRing6.id == 44047 or equipRing6.id == 144047 then
106    d = 2
107  end
108  local equipRingSD6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
109  if equipRingSD6.id == 44047 or equipRingSD6.id == 144047 then
110    d = 2 * equipRingSD6.quench_per / 100
111  end
112  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
113  local BaseAtk1 = Str * 4 + math.floor(Str * Str / 100) * 2 + math.floor(Dex / 5) + math.floor(Luk / 5)
114  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk1) * raceparam * bossparam * bossparam2
115  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
116  local GemDam = 1
117  if Sp < MaxSp * 0.3 then
118    GemValue = srcUser:GetGemValue(122131_WHEN_SP_FALLS_BELOW_30_ASURA_STRIKE_DAMAGE_PERCENTAGE)
119    GemDam = 1 + GemValue / 100000
120  end
121  local potian = 1
122  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
123  if skillID == 3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST or skillID == 819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST then
124    local skilllv_potian = srcUser:GetLernedSkillLevel(3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST)
125    local skilllv_fuw = srcUser:GetLernedSkillLevel(819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST)
126    local skilllv_lz = srcUser:GetLernedSkillLevel(3329_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST_DRAGON_BALL)
127    local Num_lz = srcUser:GetBuffLayer(100500_SPIRIT_BOMB_:MAX_STACK_0)
128    local lz = 1
129    if 1 <= skilllv_lz then
130      lz = 1 + Num_lz * skilllv_lz * 0.002
131    end
132    damChangePer = 4 * skilllv
133    damChangePer1 = 5 * skilllv
134    potian = (math.max(skilllv_potian, skilllv_fuw) * 0.05 + 0.5) * lz
135  end
136  local A = (((AtkFinal * (1 - DamReduc2) + Refine) * (damChangePer + Sp / 100 + RuneDamage + a + b + c + d) + 2500 + 500 * damChangePer1) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) * GemDam + BaseLvDamage) * potian
137  if A <= 1 then
138    return 1
139  end
140  return A
141end
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