
Blood Sucking Grass
Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x500% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 2 can exist
Skill Levels
• Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x450% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 2 can exist
• Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x400% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 1 can exist
• Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x350% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 1 can exist
• Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x300% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 1 can exist
