
Blood Thirst
Lv 1Buff
Draws a bloody pattern on the ground. Enemies in the area will lose 5% of Max HP per second. The more HP lost, the faster they will lose HP. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. Up to 1 pattern can be drawn. The pattern lasts 15 seconds.
Range: 6
Cast: 1.5
Formula
1function CommonFun.calcBuff_3050(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local skilllv_1 = srcUser:GetLernedSkillLevel(1140_ARCANE_MASTER:BLOOD_THIRST)
6 local MaxHp = targetUser:GetProperty("MaxHp")
7 local Hp = targetUser:GetProperty("Hp")
8 local A = -skilllv_1 / 100 * (1 + MaxHp / Hp * 0.05) * MaxHp
9 local B = -skilllv_1 / 100 * (1 + MaxHp / Hp * 0.05)
10 A = CommonFun.calcBuff_6(srcUser, targetUser, B, 0, c, d, lv)
11 return A
12endPreserved HTML snapshot from ROM Handbook
