
Bombardment
Lv 1Attack
Cause an explosive damage to a target circular area with a radius of 4m
Range: 30
Formula
1function CommonFun.calcDamage_9206(srcUser, targetUser, params, damageParam, logger)
2 local A = 0
3 return A, CommonFun.DamageType.Normal
4endPreserved HTML snapshot from ROM Handbook
