Bowling Bash

Bowling Bash

Lv 20AttackPhysical

Cause enemies within range to collide into one another, dealing (810% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Range: 1.5

Skill Levels

Lvl: 19
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (770% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 18
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (730% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 17
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (690% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 16
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (650% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 15
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (610% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 14
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (570% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 13
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (530% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 12
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (490% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 11
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (450% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 30% Dmg

Lvl: 10
Attack
Physical
Skill Delay: 1.5 sec
SP: 22
Range: 1.5

• Cause enemies within range to collide into one another, dealing (410% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 9
Attack
Physical
Skill Delay: 1.5 sec
SP: 21
Range: 1.5

• Cause enemies within range to collide into one another, dealing (370% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 8
Attack
Physical
Skill Delay: 1.5 sec
SP: 20
Range: 1.5

• Cause enemies within range to collide into one another, dealing (330% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 7
Attack
Physical
Skill Delay: 1.5 sec
SP: 19
Range: 1.5

• Cause enemies within range to collide into one another, dealing (290% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 6
Attack
Physical
Skill Delay: 1.5 sec
SP: 18
Range: 1.5

• Cause enemies within range to collide into one another, dealing (250% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 5
Attack
Physical
Skill Delay: 1.5 sec
SP: 17
Range: 1.5

• Cause enemies within range to collide into one another, dealing (210% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 4
Attack
Physical
Skill Delay: 1.5 sec
SP: 16
Range: 1.5

• Cause enemies within range to collide into one another, dealing (170% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 3
Attack
Physical
Skill Delay: 1.5 sec
SP: 15
Range: 1.5

• Cause enemies within range to collide into one another, dealing (130% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 2
Attack
Physical
Skill Delay: 1.5 sec
SP: 14
Range: 1.5

• Cause enemies within range to collide into one another, dealing (90% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Lvl: 1
Attack
Physical
Skill Delay: 1.5 sec
SP: 13
Range: 1.5

• Cause enemies within range to collide into one another, dealing (50% of Atk) Dmg. The more the enemy units in the range, the higher the damage. Each enemy unit increases 10% Dmg

Formula

Formula loads when this section is nearby.
Preserved HTML snapshot from ROM Handbook