Breaking Dawn

Breaking Dawn

Lv 10BuffSkill Delay: 1 sec

Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 10 seconds

CD: 12 sec
Range: 7

Skill Levels

Lvl: 9
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 55
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 9.5 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *45%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 8
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 50
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 9 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *40%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 7
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 45
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 8.5 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *35%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 6
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 40
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 8 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *30%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 5
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 35
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 7.5 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *25%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 4
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 7 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *20%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 3
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 25
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 6.5 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *15%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 2
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 20
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 6 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *10%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Lvl: 1
Buff
CD: 12 sec
Skill Delay: 1 sec
SP: 15
Range: 7

• Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 5.5 seconds If the target is killed by 【Strike of fire】, it will cause an explosion damage of (remaining health of the target before death *5%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Formula

1function CommonFun.calcBuff_8382(srcUser, targetUser, a, b, c, d, lv, damage)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local A = 0
6  if a ~= 0 then
7    A = damage
8  elseif b ~= 0 then
9    local skilllv_1 = srcUser:GetLernedSkillLevel(2742_SAINT:ETERNAL_NIGHT)
10    A = damage / 4 * skilllv_1 * 0.1
11  elseif c ~= 0 then
12    local skilllv_2 = srcUser:GetLernedSkillLevel(2735_SAINT:BREAKING_DAWN)
13    A = -damage * skilllv_2 * 0.05
14  end
15  if c ~= 0 then
16    if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
17      A = -1
18    end
19    if targetUser:DamageAlways1() then
20      A = -1
21    end
22  end
23  return A
24end
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