Chain Combo

Chain Combo

Lv 5AttackPhysical

The skill must be casted after [Triple Attack]. It deals 720% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Range: 1.5

Aesir Effects

• Chain Combo - Empower [Chain Combo] Dmg +5%

Skill Levels

Lvl: 4
Attack
Physical
Skill Delay: 1.2 sec
SP: 21
Range: 1.5

• The skill must be casted after [Triple Attack]. It deals 640% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Lvl: 3
Attack
Physical
Skill Delay: 1.3 sec
SP: 17
Range: 1.5

• The skill must be casted after [Triple Attack]. It deals 560% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Lvl: 2
Attack
Physical
Skill Delay: 1.4 sec
SP: 14
Range: 1.5

• The skill must be casted after [Triple Attack]. It deals 480% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Lvl: 1
Attack
Physical
Skill Delay: 1.5 sec
SP: 10
Range: 1.5

• The skill must be casted after [Triple Attack]. It deals 400% Dmg to the target. Damage dealt by the skill is slightly boosted by Vit

Formula

1function CommonFun.calcDamage_12205(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Vit = srcUser:GetProperty("Vit")
5  local Luk = srcUser:GetProperty("Luk")
6  local Atk = srcUser:GetProperty("Atk")
7  local AtkPer = srcUser:GetProperty("AtkPer")
8  local DamIncrease = srcUser:GetProperty("DamIncrease")
9  local IgnoreDef = 0
10  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
11  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
12  if targetUser.boss or targetUser.mini then
13    IgnoreDef = IgnoreDef1
14  else
15    IgnoreDef = IgnoreDef1 + IgnoreDef2
16  end
17  if 1 <= IgnoreDef then
18    IgnoreDef = 1
19  end
20  local Refine = srcUser:GetProperty("Refine")
21  local Def2 = targetUser:GetProperty("Def")
22  local DefPer2 = targetUser:GetProperty("DefPer")
23  local Vit2 = targetUser:GetProperty("Vit")
24  local VitPer2 = targetUser:GetProperty("VitPer")
25  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
26  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
27  local damChangePer = damageParam.damChangePer
28  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
29  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
30  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
31  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
32  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
33  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
34  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
35  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
36  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
37  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
38  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
39  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
40  local Num1 = srcUser:GetRunePoint(120230_AESIR_CHAIN_COMBO_DMG_5)
41  local RuneDamage = 1 + Num1 * 0.05
42  local VitDamage = Vit / 150
43  if VitDamage <= 0 then
44    VitDamage = 0
45  end
46  local Fifth = 1
47  if srcUser:HasBuffID(90004584_TACARO_1_TIER_5_:MAX_STACK_0) then
48    Fifth = Fifth + 0.15
49  end
50  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + VitDamage) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage * Fifth
51  if A <= 1 then
52    return 1
53  end
54  if srcUser:HasBuffID(24910_FIST_:MAX_STACK_0) then
55    return A * 1.1
56  end
57  return A
58end
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