
Clearance
Has a 100% chance to expel random 2 Debuffs for ally units in the selected area. As the skill levels up, the expelled effects are: Lv.1 (Blind, Sleep); Lv.2 (Curse, Freeze); Lv.3 (Petrify, Stun); Lv.4 (Silence, Bleed); Lv.5 (Burning)
Aesir Effects
Skill Levels
• Has a 80% chance to expel random 2 Debuffs for ally units in the selected area. As the skill levels up, the expelled effects are: Lv.1 (Blind, Sleep); Lv.2 (Curse, Freeze); Lv.3 (Petrify, Stun); Lv.4 (Silence, Bleed); Lv.5 (Burning)
• Has a 60% chance to expel random 2 Debuffs for ally units in the selected area. As the skill levels up, the expelled effects are: Lv.1 (Blind, Sleep); Lv.2 (Curse, Freeze); Lv.3 (Petrify, Stun); Lv.4 (Silence, Bleed); Lv.5 (Burning)
• Has a 40% chance to expel random 2 Debuffs for ally units in the selected area. As the skill levels up, the expelled effects are: Lv.1 (Blind, Sleep); Lv.2 (Curse, Freeze); Lv.3 (Petrify, Stun); Lv.4 (Silence, Bleed); Lv.5 (Burning)
• Has a 20% chance to expel random 2 Debuffs for ally units in the selected area. As the skill levels up, the expelled effects are: Lv.1 (Blind, Sleep); Lv.2 (Curse, Freeze); Lv.3 (Petrify, Stun); Lv.4 (Silence, Bleed); Lv.5 (Burning)
Formula
1function CommonFun.calcBuff_580(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local Num1 = srcUser:GetRunePoint(52090_AESIR_CLEARANCE_EXPELS_1_RANDOM_BUFFS_IF_THE_TARGET_IS_ENEMY_AND_1_RANDOM_DEBUFFS_IS_THE_TARGET_IS_AN_ALLY)
6 local A = Num1 * a
7 if A <= 0 then
8 return 0
9 end
10 return A
11end