Clearance

Clearance

Lv 10BuffSkill Delay: 1.5 sec

Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Range: 9

Skill Levels

Lvl: 9
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 8
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 7
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 6
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 5
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 4
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 3
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 2
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Lvl: 1
Buff
Skill Delay: 1.5 sec
SP: 54
Range: 9

• Has a 100%% chance to dispel any 2 Debuffs from friendly units within the specified area. As the level increases, the effects that can be dispelled are: Darkness, Sleep, Curse, Freeze, Petrification, Stun, Silence, Bleeding, Burn; at level 10, one random negative state can be dispelled.

Formula

1function CommonFun.calcBuff_115(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local Num1 = srcUser:GetRunePoint(22140_AESIR_THE_CASTER_RECOVERS_1_5_HP_WHEN_ICE_TOMB_IS_ON_EACH_POINT_INCREASES_HEALING_RATE_BY_1_5)
6  local MaxHp = srcUser:GetProperty("MaxHp")
7  local A = Num1 * a * MaxHp
8  if A <= 0 then
9    return 0
10  end
11  return A
12end
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