
Dark Flame Slash
Lv 1AttackPhysical
After a short period of accumulation, cause Dark DMG ([Bash] x105%) to a specified target and all enemies 3 meters around them
CD: 10 sec
Range: 3.5
Formula
1function CommonFun.calcDamage_8033(srcUser, targetUser, params, damageParam, logger)
2 local damChangePer = damageParam.damChangePer
3 local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
4 local targetDefElement = targetUser:GetProperty("DefAttr")
5 local A = damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
6 if A <= 1 then
7 return 1
8 end
9 return A
10endPreserved HTML snapshot from ROM Handbook
