Dark Flame Slash

Dark Flame Slash

Lv 1AttackPhysical

After a short period of accumulation, cause Dark DMG ([Bash] x105%) to a specified target and all enemies 3 meters around them

CD: 10 sec
Range: 3.5

Formula

1function CommonFun.calcDamage_8033(srcUser, targetUser, params, damageParam, logger)
2  local damChangePer = damageParam.damChangePer
3  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
4  local targetDefElement = targetUser:GetProperty("DefAttr")
5  local A = damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
6  if A <= 1 then
7    return 1
8  end
9  return A
10end
Preserved HTML snapshot from ROM Handbook