Dark Illusion

Dark Illusion

Lv 5AttackPhysical

Quickly approaches an enemy and deals 350% Atk damage to it with a 70% chance to perform [Cross Impact] Lv.5

CD: 5 sec
Range: 8

Skill Levels

Lvl: 4
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 38
Range: 7

• Quickly approaches an enemy and deals 300% Atk damage to it with a 60% chance to perform [Cross Impact] Lv.5

Lvl: 3
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 36
Range: 6

• Quickly approaches an enemy and deals 250% Atk damage to it with a 50% chance to perform [Cross Impact] Lv.5

Lvl: 2
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 34
Range: 5

• Quickly approaches an enemy and deals 200% Atk damage to it with a 40% chance to perform [Cross Impact] Lv.5

Lvl: 1
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 32
Range: 4

• Quickly approaches an enemy and deals 150% Atk damage to it with a 30% chance to perform [Cross Impact] Lv.5

Formula

1function CommonFun.calcDamage_3401(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local AtkPer = srcUser:GetProperty("AtkPer")
7  local DamIncrease = srcUser:GetProperty("DamIncrease")
8  local IgnoreDef = 0
9  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
10  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
11  if targetUser.boss or targetUser.mini then
12    IgnoreDef = IgnoreDef1
13  else
14    IgnoreDef = IgnoreDef1 + IgnoreDef2
15  end
16  if 1 <= IgnoreDef then
17    IgnoreDef = 1
18  end
19  local WeaponType = srcUser:GetEquipedWeaponType()
20  local skilllv_1 = srcUser:GetLernedSkillLevel(damageParam.skill1_id)
21  local Refine = srcUser:GetProperty("Refine")
22  local Def2 = targetUser:GetProperty("Def")
23  local DefPer2 = targetUser:GetProperty("DefPer")
24  local Vit2 = targetUser:GetProperty("Vit")
25  local VitPer2 = targetUser:GetProperty("VitPer")
26  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
27  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
28  local AttrEffect2 = srcUser:GetProperty("AttrEffect")
29  local bits2 = CommonFun.getBits(AttrEffect2)
30  local damChangePer = damageParam.damChangePer
31  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
32  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
33  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
34  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
35  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
36  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
37  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
38  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
39  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
40  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
41  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
42  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
43  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
44  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
45  if skillID == 1104_ARCANE_MASTER:ROLLING_CUTTER then
46    local Num1 = srcUser:GetRunePoint(34010_AESIR_ROLLING_CUTTER_S_DAMAGE_IS_ALSO_BOOSTED_BY_ROTATION_COUNTER_EACH_COUNTER_1_FINAL_DAMAGE)
47    local Num2 = srcUser:GetBuffLayer(116080_ROLLING_CUTTER_:MAX_STACK_0)
48    A = A * (1 + Num1 * 0.01 * Num2)
49  end
50  local AttrEffect2 = srcUser:GetProperty("AttrEffect")
51  local bits = CommonFun.getBits(AttrEffect2)
52  if bits[CommonFun.AttrEffect.Hualiduanjian] == 1 then
53    return A * 1.5
54  end
55  return A
56end
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