
Dark Thunder
Lv 2AttackMagic
Range: 15
Skill Levels
Lvl: 1
Buff
Range: 15
•
Formula
1function CommonFun.calcDamage_6106(srcUser, targetUser, params, damageParam, logger)
2 local MAtk = srcUser:GetProperty("MAtk")
3 local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
4 local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
5 if 1 <= IgnoreMDef then
6 IgnoreMDef = 1
7 end
8 local skilllv = srcUser:GetLernedSkillLevel(445_RUNEMASTER:CHANGE_INSTRUCTION)
9 local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
10 local targetDefElement = targetUser:GetProperty("DefAttr")
11 local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
12 local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
13 local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
14 local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
15 local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
16 local MDef2 = targetUser:GetProperty("MDef")
17 local MDefPer2 = targetUser:GetProperty("MDefPer")
18 local Vit2 = targetUser:GetProperty("Vit")
19 local VitPer2 = targetUser:GetProperty("VitPer")
20 local Int2 = targetUser:GetProperty("Int")
21 local IntPer2 = targetUser:GetProperty("IntPer")
22 local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
23 local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
24 local damChangePer = damageParam.damChangePer
25 local MAtkFinal = MAtk * raceparam * bossparam * bossparam2
26 local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
27 local A = MAtkFinal * MDefReduc * (1 - MDamReduc2) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
28 if A <= 1 then
29 return 1
30 end
31 return A
32endPreserved HTML snapshot from ROM Handbook
