
Day and Night
Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 30% Dmg Reduc. and recovers 10% maximum health per second, 【Night】 provides 30% Magic Reduc. and recovers 10% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 25 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
Skill Levels
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 27% Dmg Reduc. and recovers 9% maximum health per second, 【Night】 provides 27% Magic Reduc. and recovers 9% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 24 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 24% Dmg Reduc. and recovers 8% maximum health per second, 【Night】 provides 24% Magic Reduc. and recovers 8% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 23 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 21% Dmg Reduc. and recovers 7% maximum health per second, 【Night】 provides 21% Magic Reduc. and recovers 7% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 22 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 18% Dmg Reduc. and recovers 6% maximum health per second, 【Night】 provides 18% Magic Reduc. and recovers 6% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 21 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 15% Dmg Reduc. and recovers 5% maximum health per second, 【Night】 provides 15% Magic Reduc. and recovers 5% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 20 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 12% Dmg Reduc. and recovers 4% maximum health per second, 【Night】 provides 12% Magic Reduc. and recovers 4% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 19 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 9% Dmg Reduc. and recovers 3% maximum health per second, 【Night】 provides 9% Magic Reduc. and recovers 3% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 18 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 6% Dmg Reduc. and recovers 2% maximum health per second, 【Night】 provides 6% Magic Reduc. and recovers 2% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 17 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 3% Dmg Reduc. and recovers 1% maximum health per second, 【Night】 provides 3% Magic Reduc. and recovers 1% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 16 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.
Formula
1{
2 "id": 128130,
3 "BuffName": "Day and Night (Rotation)",
4 "BuffRate": {
5 "Odds": 100
6 },
7 "BuffEffect": {
8 "type": "AddBuff",
9 "interval_buff": {
10 "interval_buffs": {
11 "0": [
12 128131,
13 128133
14 ],
15 "1": [
16 128132,
17 128134
18 ]
19 },
20 "interval_count": 5
21 }
22 }
23}