Day and Night

Day and Night

Lv 10EnsembleSkill Delay: 2 sec

Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 30% Dmg Reduc. and recovers 10% maximum health per second, 【Night】 provides 30% Magic Reduc. and recovers 10% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 25 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

CD: 60 sec

Skill Levels

Lvl: 9
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 27% Dmg Reduc. and recovers 9% maximum health per second, 【Night】 provides 27% Magic Reduc. and recovers 9% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 24 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 8
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 24% Dmg Reduc. and recovers 8% maximum health per second, 【Night】 provides 24% Magic Reduc. and recovers 8% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 23 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 7
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 21% Dmg Reduc. and recovers 7% maximum health per second, 【Night】 provides 21% Magic Reduc. and recovers 7% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 22 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 6
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 18% Dmg Reduc. and recovers 6% maximum health per second, 【Night】 provides 18% Magic Reduc. and recovers 6% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 21 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 5
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 15% Dmg Reduc. and recovers 5% maximum health per second, 【Night】 provides 15% Magic Reduc. and recovers 5% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 20 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 4
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 12% Dmg Reduc. and recovers 4% maximum health per second, 【Night】 provides 12% Magic Reduc. and recovers 4% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 19 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 3
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 9% Dmg Reduc. and recovers 3% maximum health per second, 【Night】 provides 9% Magic Reduc. and recovers 3% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 18 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 2
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 6% Dmg Reduc. and recovers 2% maximum health per second, 【Night】 provides 6% Magic Reduc. and recovers 2% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 17 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Lvl: 1
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 200

• Ensemble skill, granting day/night effects to teammates within a 5 meter radius. 【Day】 provides 3% Dmg Reduc. and recovers 1% maximum health per second, 【Night】 provides 3% Magic Reduc. and recovers 1% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 16 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Formula

1{
2  "id": 128130,
3  "BuffName": "Day and Night (Rotation)",
4  "BuffRate": {
5    "Odds": 100
6  },
7  "BuffEffect": {
8    "type": "AddBuff",
9    "interval_buff": {
10      "interval_buffs": {
11        "0": [
12          128131,
13          128133
14        ],
15        "1": [
16          128132,
17          128134
18        ]
19      },
20      "interval_count": 5
21    }
22  }
23}
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