Demonic Fire

Demonic Fire

Lv 1AttackMagic

Throw Bottle Grenade to turn an area into a sea of fire. Enemies within the area take 560% Atk damage with a 30% chance to Burn. The sea of fire lasts 40s. Up to 3 can be created

CD: 3 sec
Range: 6

Formula

1function CommonFun.calcDamage_8001(srcUser, targetUser, params, damageParam, logger)
2  local damChangePer = damageParam.damChangePer
3  local damChangePer1 = damageParam.damChangePer1
4  local MaxHp = targetUser:GetProperty("MaxHp")
5  local A = MaxHp * damChangePer + damChangePer1
6  if A <= 1 then
7    return 1
8  end
9  return A
10end
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