
Demonic Fire
Lv 1AttackMagic
Throw Bottle Grenade to turn an area into a sea of fire. Enemies within the area take 560% Atk damage with a 30% chance to Burn. The sea of fire lasts 40s. Up to 3 can be created
CD: 3 sec
Range: 6
Formula
1function CommonFun.calcDamage_8001(srcUser, targetUser, params, damageParam, logger)
2 local damChangePer = damageParam.damChangePer
3 local damChangePer1 = damageParam.damChangePer1
4 local MaxHp = targetUser:GetProperty("MaxHp")
5 local A = MaxHp * damChangePer + damChangePer1
6 if A <= 1 then
7 return 1
8 end
9 return A
10endPreserved HTML snapshot from ROM Handbook
