Dragon's Water Breath (Delete)

Dragon's Water Breath (Delete)

Lv 10AttackMagic

Applies Burning status to all enemies and slows them for 23 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

CD: 10 sec
Range: 4

Skill Levels

Lvl: 9
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 21 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 8
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 19 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 7
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 17 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 6
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 15 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 5
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 13 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 4
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 11 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 3
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 9 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 2
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 7 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Lvl: 1
Attack
Magic
CD: 10 sec
Skill Delay: 4 sec
SP: 50
Range: 4

• Applies Burning status to all enemies and slows them for 5 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.

Formula

1function CommonFun.calcDamage_20(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local AtkPer = srcUser:GetProperty("AtkPer")
7  local DamIncrease = srcUser:GetProperty("DamIncrease")
8  local IgnoreDef = 0
9  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
10  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
11  if targetUser.boss or targetUser.mini then
12    IgnoreDef = IgnoreDef1
13  else
14    IgnoreDef = IgnoreDef1 + IgnoreDef2
15  end
16  if 1 <= IgnoreDef then
17    IgnoreDef = 1
18  end
19  local Refine = srcUser:GetProperty("Refine")
20  local Def2 = targetUser:GetProperty("Def")
21  local DefPer2 = targetUser:GetProperty("DefPer")
22  local Vit2 = targetUser:GetProperty("Vit")
23  local VitPer2 = targetUser:GetProperty("VitPer")
24  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
25  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
26  local damChangePer = damageParam.damChangePer
27  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
28  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
29  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
30  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
31  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
32  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
33  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
34  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
35  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
36  if skillID == 380_RUNE_KNIGHT:SONIC_CLAW or skillID == 383_RUNE_KNIGHT:SILVER_CHARGE or skillID == 384_RUNE_KNIGHT:TINDER_BREAKER then
37    AtkPer = 0
38  end
39  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
40  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
41  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
42  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
43  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
44  if A <= 1 then
45    return 1
46  end
47  return A
48end
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