Element Balance

Element Balance

Lv 10BuffSkill Delay: 1 sec

For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *100% for 15 seconds

CD: 40 sec
Cast: 5

Skill Levels

Lvl: 9
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 370
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *90% for 15 seconds

Lvl: 8
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 340
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *80% for 15 seconds

Lvl: 7
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 310
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *70% for 15 seconds

Lvl: 6
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 280
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *60% for 15 seconds

Lvl: 5
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 250
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *50% for 15 seconds

Lvl: 4
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 220
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *40% for 15 seconds

Lvl: 3
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 190
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *30% for 15 seconds

Lvl: 2
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 160
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *20% for 15 seconds

Lvl: 1
Buff
CD: 40 sec
Skill Delay: 1 sec
SP: 130
Cast Time: 5

• For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *10% for 15 seconds

Formula

1{
2  "id": 125120,
3  "BuffDesc": "Element Balance: Increase Wind, Earth, Water and Fire",
4  "BuffIcon": "skillbuff_commonbuff",
5  "BuffName": "Element Balance",
6  "BuffRate": {
7    "Odds": 100
8  },
9  "BuffType": {
10    "isgain": 1,
11    "isdisperse": 1
12  },
13  "IconType": 1,
14  "BuffEffect": {
15    "type": "AttrChange",
16    "FireAtk": {
17      "a": 1,
18      "b": 0,
19      "c": 0,
20      "d": 0,
21      "type": 5970
22    },
23    "WindAtk": {
24      "a": 0,
25      "b": 0,
26      "c": 1,
27      "d": 0,
28      "type": 5970
29    },
30    "EarthAtk": {
31      "a": 0,
32      "b": 0,
33      "c": 0,
34      "d": 1,
35      "type": 5970
36    },
37    "GhostAtk": {
38      "a": 0,
39      "b": 0,
40      "c": 0,
41      "d": 0,
42      "type": 5970
43    },
44    "WaterAtk": {
45      "a": 0,
46      "b": 1,
47      "c": 0,
48      "d": 0,
49      "type": 5970
50    },
51    "calc_once": 1
52  },
53  "BuffStateID": 125120
54}
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