
Execution
Execute an enemy, removing 20% of their HP and inflicting [bleeding]. Costs 1 bullet. When used on MVP or Mini monsters, inflict a fixed amount of HP Loss instead. The casting range increases along with AA range.
Skill Levels
• Execute an enemy, removing 16% of their HP and inflicting [bleeding]. Costs 1 bullet. When used on MVP or Mini monsters, inflict a fixed amount of HP Loss instead. The casting range increases along with AA range.
• Execute an enemy, removing 12% of their HP and inflicting [bleeding]. Costs 1 bullet. When used on MVP or Mini monsters, inflict a fixed amount of HP Loss instead. The casting range increases along with AA range.
• Execute an enemy, removing 8% of their HP and inflicting [bleeding]. Costs 1 bullet. When used on MVP or Mini monsters, inflict a fixed amount of HP Loss instead. The casting range increases along with AA range.
• Execute an enemy, removing 4% of their HP and inflicting [bleeding]. Costs 1 bullet. When used on MVP or Mini monsters, inflict a fixed amount of HP Loss instead. The casting range increases along with AA range.
