Flame Dragon Blast

Flame Dragon Blast

Lv 10AttackPhysical

Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 2060%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Range: 7.5
Cast: 3

Aesir Effects

• Flame Dragon Blast - Enhance [Flame Dragon Blast] DMG +10%
• Flame Dragon Blast - Destroy [Flame Dragon Blast] reduces enemy's DEF by 10% for 5 sec.

Skill Levels

Lvl: 9
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1950%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 8
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1840%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 7
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1730%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 6
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1620%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 5
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1510%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 4
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1400%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 3
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1290%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 2
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1180%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Lvl: 1
Attack
Physical
Skill Delay: 1.5 sec
SP: 40
Range: 7.5
Cast Time: 3

• Create fire inside Ryujinmaru's belly and cast fireballs to inflict fire Physical Damage of 1070%of ATK on a group of enemy units within range. The DMG dealt to small/medium/large sized units respectively x1.5/1/0.75. The enemy can't flee from this skill, which also has all Arm Cannon-related bonuses.

Formula

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