Heal

Heal

Lv 20HealMagic

Restore (104* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Range: 9

Skill Levels

Lvl: 19
Heal
Magic
Skill Delay: 1 sec
SP: 49
Range: 9

• Restore (102* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 18
Heal
Magic
Skill Delay: 1 sec
SP: 48
Range: 9

• Restore (100* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 17
Heal
Magic
Skill Delay: 1 sec
SP: 47
Range: 9

• Restore (98* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 16
Heal
Magic
Skill Delay: 1 sec
SP: 46
Range: 9

• Restore (96* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 15
Heal
Magic
Skill Delay: 1 sec
SP: 45
Range: 9

• Restore (94* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 14
Heal
Magic
Skill Delay: 1 sec
SP: 44
Range: 9

• Restore (92* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 13
Heal
Magic
Skill Delay: 1 sec
SP: 43
Range: 9

• Restore (90* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 12
Heal
Magic
Skill Delay: 1 sec
SP: 42
Range: 9

• Restore (88* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 11
Heal
Magic
Skill Delay: 1 sec
SP: 41
Range: 9

• Restore (86* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 10
Heal
Magic
Skill Delay: 1 sec
SP: 40
Range: 9

• Restore (84* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 9
Heal
Magic
Skill Delay: 1 sec
SP: 37
Range: 9

• Restore (76* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 8
Heal
Magic
Skill Delay: 1 sec
SP: 34
Range: 9

• Restore (68* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 7
Heal
Magic
Skill Delay: 1 sec
SP: 31
Range: 9

• Restore (60* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 6
Heal
Magic
Skill Delay: 1 sec
SP: 28
Range: 9

• Restore (52* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 5
Heal
Magic
Skill Delay: 1 sec
SP: 25
Range: 9

• Restore (44* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 4
Heal
Magic
Skill Delay: 1 sec
SP: 22
Range: 9

• Restore (36* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 3
Heal
Magic
Skill Delay: 1 sec
SP: 19
Range: 9

• Restore (28* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 2
Heal
Magic
Skill Delay: 1 sec
SP: 16
Range: 9

• Restore (20* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Lvl: 1
Heal
Magic
Skill Delay: 1 sec
SP: 13
Range: 9

• Restore (12* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2

Formula

Formula loads when this section is nearby.
Preserved HTML snapshot from ROM Handbook