Ice Jail

Ice Jail

Lv 10FenrirUltimateSkill Delay: 1 sec

●Tow up to 4 enemies within 8m to self and apply magic chains.

CD: 35 sec
Range: 8

Skill Levels

Lvl: 9
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 18% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 8
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 16% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 7
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 14% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 6
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 12% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 5
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 10% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 4
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 8% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 3
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 6% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 2
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 4% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Lvl: 1
FenrirUltimate
CD: 35 sec
Skill Delay: 1 sec
Range: 8

• ●Tow up to 4 enemies within 8m to self and apply magic chains. ●Enemies with magic chains can't speed up, use reposition skills, or enter Hiding. ●Enemies with magic chains take 2% more DMG. When Fenrir performs AA to bound enemies, he shoots other bound enemies once as well. Magic chains last 8s. The cooldown is fixed.

Formula

1function CommonFun.calcDamage_9206(srcUser, targetUser, params, damageParam, logger)
2  local A = 0
3  return A, CommonFun.DamageType.Normal
4end
Preserved HTML snapshot from ROM Handbook