
Kaina
When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 10%
Aesir Effects
Skill Levels
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 8%
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 6%
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 4%
• When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 2%
• When resting on-site or playing dead, the hero restores 10% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
• When resting on-site or playing dead, the hero restores 8% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
• When resting on-site or playing dead, the hero restores 6% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
• When resting on-site or playing dead, the hero restores 4% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
• When resting on-site or playing dead, the hero restores 2% Max HP and Sp additionally per second. The hero obtains this restoring amount every 12s when not in the resting status
Formula
1function CommonFun.calcBuff_7190(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local MaxHp = srcUser:GetProperty("MaxHp")
6 local MaxSp = srcUser:GetProperty("MaxSp")
7 local skilllv = srcUser:GetLernedSkillLevel(2311_ACOLYTE:KAINA)
8 local A = MaxHp * math.min(skilllv, 5) * a + MaxSp * math.min(skilllv, 5) * b
9 if 0 < c then
10 local Num = srcUser:GetRunePoint(183013_AESIR_KAINA_S_RESTORE_AMOUNT_IN_NON_RESTING_STATUS_INCREASES_BY_4)
11 A = A * (1 + Num * 0.04)
12 end
13 return A
14end