
Last Stand
Lv 5BuffSkill Delay: 1 sec
Lose your HP to 1, and free from all DMG, lasting for 8 seconds. CD time is fixed and cannot be reduced
CD: 24 sec
Cast: 4
Skill Levels
Lvl: 4
Buff
CD: 24 sec
Skill Delay: 1 sec
SP: 140
Cast Time: 4
• Lose your HP to 1, and free from all DMG, lasting for 7 seconds. CD time is fixed and cannot be reduced
Lvl: 3
Buff
CD: 24 sec
Skill Delay: 1 sec
SP: 130
Cast Time: 4
• Lose your HP to 1, and free from all DMG, lasting for 6 seconds. CD time is fixed and cannot be reduced
Lvl: 2
Buff
CD: 24 sec
Skill Delay: 1 sec
SP: 120
Cast Time: 4
• Lose your HP to 1, and free from all DMG, lasting for 5 seconds. CD time is fixed and cannot be reduced
Lvl: 1
Buff
CD: 24 sec
Skill Delay: 1 sec
SP: 110
Cast Time: 4
• Lose your HP to 1, and free from all DMG, lasting for 4 seconds. CD time is fixed and cannot be reduced
Formula
1function CommonFun.calcBuff_6010(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local Hp = srcUser:GetProperty("Hp")
6 local A = -(Hp - 1)
7 return A
8endPreserved HTML snapshot from ROM Handbook
