
Lightning Cling
Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 60%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
Skill Levels
• Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 48%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
• Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 36%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
• Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 24%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
• Channels ball lightning in the specified area, towing enemies within 5m towards the center. The ball lightning lasts 5s. It reduces attack and casting ranges of towed enemies by 12%, and keeps their MOV SPD within 100% for 3s. For every electric charge the enemies have, duration increases by 1s.
Formula
1function CommonFun.calcDamage_9206(srcUser, targetUser, params, damageParam, logger)
2 local A = 0
3 return A, CommonFun.DamageType.Normal
4end