Lil Rafaga

Lil Rafaga

Lv 5AttackMagic

A powerful attack that can be used while in the 【Ariel】 state, dealing 【Silver Light】*1600% magic damage to all enemies within 6 meters of the target. 【Lil Rafaga】 will penetrate the enemy's 【Shield】 to inflict damage.

CD: 24 sec
Range: 9
Cast: 6

Skill Levels

Lvl: 4
Attack
Magic
CD: 24 sec
Skill Delay: 1.5 sec
SP: 500
Range: 9
Cast Time: 6

• A powerful attack that can be used while in the 【Ariel】 state, dealing 【Silver Light】*1400% magic damage to all enemies within 6 meters of the target. 【Lil Rafaga】 will penetrate the enemy's 【Shield】 to inflict damage.

Lvl: 3
Attack
Magic
CD: 24 sec
Skill Delay: 1.5 sec
SP: 500
Range: 9
Cast Time: 6

• A powerful attack that can be used while in the 【Ariel】 state, dealing 【Silver Light】*1200% magic damage to all enemies within 6 meters of the target. 【Lil Rafaga】 will penetrate the enemy's 【Shield】 to inflict damage.

Lvl: 2
Attack
Magic
CD: 24 sec
Skill Delay: 1.5 sec
SP: 500
Range: 9
Cast Time: 6

• A powerful attack that can be used while in the 【Ariel】 state, dealing 【Silver Light】*1000% magic damage to all enemies within 6 meters of the target. 【Lil Rafaga】 will penetrate the enemy's 【Shield】 to inflict damage.

Lvl: 1
Attack
Magic
CD: 24 sec
Skill Delay: 1.5 sec
SP: 500
Range: 9
Cast Time: 6

• A powerful attack that can be used while in the 【Ariel】 state, dealing 【Silver Light】*800% magic damage to all enemies within 6 meters of the target. 【Lil Rafaga】 will penetrate the enemy's 【Shield】 to inflict damage.

Formula

1function CommonFun.calcDamage_81501(srcUser, targetUser, params, damageParam, logger)
2  local Int = srcUser:GetProperty("Int")
3  local Vit = srcUser:GetProperty("Vit")
4  local Luk = srcUser:GetProperty("Luk")
5  local Str = srcUser:GetProperty("Str")
6  local Dex = srcUser:GetProperty("Dex")
7  local Atk = srcUser:GetProperty("Atk")
8  local AtkPer = srcUser:GetProperty("AtkPer")
9  local MAtk = srcUser:GetProperty("MAtk")
10  local MAtkPer = srcUser:GetProperty("MAtkPer")
11  local DamIncrease = srcUser:GetProperty("DamIncrease")
12  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
13  local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
14  local DamSpike = srcUser:GetProperty("DamSpike_PEN")
15  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
16  if 1 <= IgnoreMDef then
17    IgnoreMDef = 1
18  end
19  local Refine = srcUser:GetProperty("Refine")
20  local MRefine = srcUser:GetProperty("MRefine")
21  local RangeDam = srcUser:GetProperty("RangeDam")
22  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
23  local targetDefElement = targetUser:GetProperty("DefAttr")
24  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
25  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
26  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
27  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
28  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
29  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
30  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
31  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
32  local MDef2 = targetUser:GetProperty("MDef")
33  local MDefPer2 = targetUser:GetProperty("MDefPer")
34  local Vit2 = targetUser:GetProperty("Vit")
35  local VitPer2 = targetUser:GetProperty("VitPer")
36  local Int2 = targetUser:GetProperty("Int")
37  local IntPer2 = targetUser:GetProperty("IntPer")
38  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
39  local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
40  local damChangePer = damageParam.damChangePer
41  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
42  local zengqiang = srcUser:GetLernedSkillLevel(4815_PHANTOM_DANCER:ENHANCE)
43  local wuli = 0
44  if srcUser:HasBuffID(141170_ENHANCE_:MAX_STACK_0) then
45    wuli = 0.5 + zengqiang * 0.05
46  end
47  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
48  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) + BaseAtk) * wuli
49  local BaseMAtk = Int + math.floor(Int * Int / 100)
50  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk + AtkFinal) * raceparam * bossparam * bossparam2
51  if srcUser:HasBuffID(22002090_FULL_TYPE_DAMAGE_INCREASE_:MAX_STACK_0) and srcUser:HasBuffID(141170_ENHANCE_:MAX_STACK_0) then
52    MAtkFinal = MAtkFinal * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam
53  end
54  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
55  local skilllv = srcUser:GetLernedSkillLevel(4812_PHANTOM_DANCER:SILVER_GLOW)
56  local yzg = skilllv * 0.8 + 6.4
57  local GemValue1 = srcUser:GetGemValue(221101_SILVER_LIGHT_DAMAGE_PERCENTAGE)
58  local GemValue2 = srcUser:GetGemValue(221111_LIL_RAFAGA_DEALS_PERCENTAGE_DAMAGE_TO_ENEMIES_WITH_100_HEALTH_OR_SHIELDS)
59  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
60  if srcUser:HasBuffID(23390_THE_WEAPON_USED_BY_AIS_EQUIPMENT_1_:MAX_STACK_0) then
61    yzg = yzg * (1 + RefineLv7 * 0.01)
62  end
63  if srcUser:HasBuffID(23400_ESS_USES_EQUIPMENT_TO_INFUSE_WEAPONS_1_:MAX_STACK_0) then
64    yzg = yzg * (1 + RefineLv7 * 0.02)
65  end
66  if skillID == 4827_PHANTOM_DANCER:SILVER_GLOW or skillID == 4828_PHANTOM_DANCER:SILVER_LIGHT_SINGLE_USE then
67    damChangePer = yzg * (1 + GemValue1 / 100000)
68  end
69  if skillID == 4813_PHANTOM_DANCER:WHIRLWIND then
70    damChangePer = yzg * (1 + GemValue1 / 100000) * 5
71  end
72  if skillID == 4817_PHANTOM_DANCER:LIL_RAFAGA_PHANTOM_DANCER:LIL_RAFAGA then
73    local jingfeng = srcUser:GetLernedSkillLevel(4817_PHANTOM_DANCER:LIL_RAFAGA)
74    damChangePer = yzg * (6 + 2 * jingfeng) * (1 + GemValue1 / 100000)
75  end
76  if skillID == 4826_PHANTOM_DANCER:SMALL_WHIRLWIND then
77    local texing = srcUser:GetLernedSkillLevel(4811_PHANTOM_DANCER:SWORD_OF_DESPAIR)
78    damChangePer = texing * 0.1 * (1 + GemValue1 / 100000) * yzg
79  end
80  local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease + DamIncrease * wuli) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
81  if skillID == 4817_PHANTOM_DANCER:LIL_RAFAGA_PHANTOM_DANCER:LIL_RAFAGA then
82    local Hp = targetUser:GetProperty("Hp")
83    local MaxHp = targetUser:GetProperty("MaxHp")
84    if Hp == MaxHp then
85      A = A * (1 + GemValue2 / 100000)
86    end
87    if targetUser:GetBuffEffectByType("AbsorbDamage") ~= nil then
88      A = A * (1 + GemValue2 / 100000)
89    end
90  end
91  local skilllv_suxin = srcUser:GetLernedSkillLevel(4820_PHANTOM_DANCER:TEMPEST)
92  local suxin = 0
93  local race2 = targetUser.race
94  if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
95    race2 = 3
96  end
97  if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
98    race2 = targetRace
99  elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
100    race2 = 2
101  end
102  if targetUser:GetNpcID() ~= 0 or race2 ~= 2 then
103    suxin = skilllv_suxin * 0.12
104  end
105  A = A * (1 + suxin)
106  if skillID == 4826_PHANTOM_DANCER:SMALL_WHIRLWIND then
107    A = A * (1 + RangeDam)
108  end
109  if A <= 1 then
110    return 1
111  end
112  return A
113end
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