
Magnetic field effects
Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*2800% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
Skill Levels
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*2640% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*2480% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*2320% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*2160% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*2000% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*1840% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*1680% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*1520% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
• Generate a Rift at the specified location, dealing non-elemental damage equal to M.Atk*1360% within a 4-meter radius, and pulling the nearest enemy within a 6-meter range to the target location;1 second later, deal another instance of non-elemental damage with the same multiplier, increasing the damage radius to 6 meters.
