
Near-death Awaken
Lv 10Passive
When HP is below 20%: increases Dmg Reduc. and Magic Reduc. by 30%
Aesir Effects
• Near-death Awaken - Transcendence Atk + 2% when near-death
Skill Levels
Lvl: 9
Passive
• When HP is below 19%: increases Dmg Reduc. and Magic Reduc. by 27%
Lvl: 8
Passive
• When HP is below 18%: increases Dmg Reduc. and Magic Reduc. by 24%
Lvl: 7
Passive
• When HP is below 17%: increases Dmg Reduc. and Magic Reduc. by 21%
Lvl: 6
Passive
• When HP is below 16%: increases Dmg Reduc. and Magic Reduc. by 18%
Lvl: 5
Passive
• When HP is below 15%: increases Dmg Reduc. and Magic Reduc. by 15%
Lvl: 4
Passive
• When HP is below 14%: increases Dmg Reduc. and Magic Reduc. by 12%
Lvl: 3
Passive
• When HP is below 13%: increases Dmg Reduc. and Magic Reduc. by 9%
Lvl: 2
Passive
• When HP is below 12%: increases Dmg Reduc. and Magic Reduc. by 6%
Lvl: 1
Passive
• When HP is below 11%: increases Dmg Reduc. and Magic Reduc. by 3%
Formula
1function CommonFun.calcBuff_1902(srcUser, targetUser, a, b, c, d, lv)
2 if srcUser == nil or targetUser == nil then
3 return 0
4 end
5 local MaxHp = srcUser:GetProperty("MaxHp")
6 local Num1 = srcUser:GetRunePoint(120070_AESIR_NATURAL_RECOVERY_OF_SPIRITS_RECOVERY_10)
7 local RuneDamage = Num1 * 0.1 + 1
8 local skilllv = srcUser:GetLernedSkillLevel(312_LORD_KNIGHT:SPIRITS_RECOVERY)
9 local A = math.floor((MaxHp / a + b) * RuneDamage) * skilllv
10 if srcUser:HasBuffID(100727_ASURA_PHOENIX_FIST_GRIFFIN_S_CLAW_EFFECT_:MAX_STACK_0) then
11 A = A * 2
12 end
13 return A
14endPreserved HTML snapshot from ROM Handbook
