Pain Release

Pain Release

Lv 5BuffSkill Delay: 2.5 sec

Designate an enemy to lose True Dmg (Saint Int x30 + Saint M.Atk) every time they are attacked in 7 seconds. Under [Hoddle's Wings] status, True Dmg will double

CD: 21 sec
Range: 6
Cast: 6

Skill Levels

Lvl: 4
Buff
CD: 21 sec
Skill Delay: 2.5 sec
SP: 250
Range: 6
Cast Time: 6

• Designate an enemy to lose True Dmg (Saint Int x24 + Saint M.Atk) every time they are attacked in 7 seconds. Under [Hoddle's Wings] status, True Dmg will double

Lvl: 3
Buff
CD: 21 sec
Skill Delay: 2.5 sec
SP: 200
Range: 6
Cast Time: 6

• Designate an enemy to lose True Dmg (Saint Int x18 + Saint M.Atk) every time they are attacked in 7 seconds. Under [Hoddle's Wings] status, True Dmg will double

Lvl: 2
Buff
CD: 21 sec
Skill Delay: 2.5 sec
SP: 150
Range: 6
Cast Time: 6

• Designate an enemy to lose True Dmg (Saint Int x12 + Saint M.Atk) every time they are attacked in 7 seconds. Under [Hoddle's Wings] status, True Dmg will double

Lvl: 1
Buff
CD: 21 sec
Skill Delay: 2.5 sec
SP: 100
Range: 6
Cast Time: 6

• Designate an enemy to lose True Dmg (Saint Int x6 + Saint M.Atk) every time they are attacked in 7 seconds. Under [Hoddle's Wings] status, True Dmg will double

Formula

1function CommonFun.calcBuff_6150(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local skilllv_1 = srcUser:GetLernedSkillLevel(3602_PALADIN:PAIN_RELEASE)
6  local Int = srcUser:GetProperty("Int")
7  local MAtk = srcUser:GetProperty("MAtk")
8  local MAtkPer = srcUser:GetProperty("MAtkPer")
9  local GemValue = srcUser:GetGemValue(51142_PAIN_RELEASE_INT_FACTOR_PERCENTAGE)
10  local A = -(Int * (6 * skilllv_1 + GemValue / 1000) + MAtk * (1 + MAtkPer))
11  if srcUser:HasBuffID(129060_HODDLE_S_WINGS_:MAX_STACK_0) then
12    A = A * 2
13  end
14  local AttrFunction = srcUser:GetProperty("AttrFunction")
15  local bitfunc = CommonFun.getBits(AttrFunction)
16  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
17    A = 0
18  end
19  if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
20    A = 0
21  end
22  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
23    A = 0
24  end
25  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
26    A = -1
27  end
28  if targetUser:DamageAlways1() then
29    A = -1
30  end
31  return A
32end
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