Same Fate

Same Fate

Lv 5BuffSkill Delay: 2 sec

Your HP lost during the effective period will be shared with a specified enemy unit by the ratio of 30%. Only one enemy unit within 10 meters can be specified. The effect lasts for 10 seconds and can't be dispersed

CD: 10 sec
Range: 4
Cast: 4

Skill Levels

Lvl: 4
Buff
CD: 10 sec
Skill Delay: 2 sec
SP: 140
Range: 4
Cast Time: 4

• Your HP lost during the effective period will be shared with a specified enemy unit by the ratio of 26%. Only one enemy unit within 10 meters can be specified. The effect lasts for 10 seconds and can't be dispersed

Lvl: 3
Buff
CD: 10 sec
Skill Delay: 2 sec
SP: 130
Range: 4
Cast Time: 4

• Your HP lost during the effective period will be shared with a specified enemy unit by the ratio of 22%. Only one enemy unit within 10 meters can be specified. The effect lasts for 10 seconds and can't be dispersed

Lvl: 2
Buff
CD: 10 sec
Skill Delay: 2 sec
SP: 120
Range: 4
Cast Time: 4

• Your HP lost during the effective period will be shared with a specified enemy unit by the ratio of 18%. Only one enemy unit within 10 meters can be specified. The effect lasts for 10 seconds and can't be dispersed

Lvl: 1
Buff
CD: 10 sec
Skill Delay: 2 sec
SP: 110
Range: 4
Cast Time: 4

• Your HP lost during the effective period will be shared with a specified enemy unit by the ratio of 14%. Only one enemy unit within 10 meters can be specified. The effect lasts for 10 seconds and can't be dispersed

Formula

1function CommonFun.calcBuff_5020(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local Value = srcUser:GetGemValue(c)
6  local A = lv * a + b + Value / 100000
7  return A
8end
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