Self Destruction

Self Destruction

Lv 10AttackPhysical

Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *100% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

CD: 10 sec
Range: 2
Fixed: 0.2

Aesir Effects

• Suicidal Destruction - Enhance [Suicidal Destruction] damage + 5%
• Emergency Shield Gains invulnerability for 1 sec after using [Suicidal Destruction]

Skill Levels

Lvl: 9
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *90% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 8
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *80% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 7
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *70% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 6
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *60% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 5
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *50% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 4
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *40% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 3
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *30% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 2
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *20% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Lvl: 1
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2

• Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *10% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)

Formula

1function CommonFun.calcDamage_6402(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local AtkPer = srcUser:GetProperty("AtkPer")
7  local DamIncrease = srcUser:GetProperty("DamIncrease")
8  local IgnoreDef = 0
9  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
10  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
11  if targetUser.boss or targetUser.mini then
12    IgnoreDef = IgnoreDef1
13  else
14    IgnoreDef = IgnoreDef1 + IgnoreDef2
15  end
16  if 1 <= IgnoreDef then
17    IgnoreDef = 1
18  end
19  local Refine = srcUser:GetProperty("Refine")
20  local Def2 = targetUser:GetProperty("Def")
21  local DefPer2 = targetUser:GetProperty("DefPer")
22  local Vit2 = targetUser:GetProperty("Vit")
23  local VitPer2 = targetUser:GetProperty("VitPer")
24  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
25  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
26  local damChangePer = damageParam.damChangePer
27  local Weapon = srcUser:GetEquipedID(7_WEAPON)
28  local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
29  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
30  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
31  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
32  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
33  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
34  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
35  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
36  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
37  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
38  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
39  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
40  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
41  local Sp = srcUser:GetProperty("Sp")
42  local Hp = srcUser:GetProperty("Hp")
43  local Vit = srcUser:GetProperty("Vit")
44  local mapid, maptype = srcUser:GetMapInfo()
45  local pvpRatio = 1
46  if maptype == PVP_MAPS then
47    pvpRatio = 0.25
48  end
49  local Wrench = 1
50  local Ring7 = srcUser:GetEquipedID(7_WEAPON)
51  local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
52  if Ring7 == 41556 or Ring7 == 141556 then
53    Wrench = Wrench + RefineLv7 * 0.02
54  end
55  if srcUser:HasBuffID(22880_ENGINEER_S_WRENCH_POST_INFUSION_1_:MAX_STACK_0) then
56    Wrench = Wrench + RefineLv7 * 0.02
57  end
58  local Fifth = 0
59  if srcUser:HasBuffID(90004864_13006_:MAX_STACK_0) then
60    Fifth = 10
61  end
62  if srcUser:HasBuffID(55790_9903_:MAX_STACK_0) then
63    Wrench = 0.1 + Wrench
64  end
65  if srcUser:HasBuffID(57860_23339_MECHANICAL_CRAFTSMAN_CARD_:MAX_STACK_0) then
66    Wrench = 0.1 + Wrench
67  end
68  local Num = srcUser:GetRunePoint(64040_AESIR_SUICIDAL_DESTRUCTION_DAMAGE_5)
69  local RuneDamage = 1 + Num * 0.05
70  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (Sp / 100 + math.min(Hp / 5000 * pvpRatio, 200) + Vit / 10 + Fifth) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * Wrench * RuneDamage
71  if A <= 1 then
72    return 1
73  end
74  return A
75end
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