Shark Fellow

Shark Fellow

Lv 10BuffSkill Delay: 1.5 sec

Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*10% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

CD: 20 sec
Range: 5
Cast: 2.5
Fixed: 0.5

Skill Levels

Lvl: 9
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 58
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*9% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 8
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 56
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*8% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 7
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 54
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*7% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 6
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 52
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*6% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 5
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 50
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*5% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 4
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 48
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*4% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 3
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 46
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*3% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 2
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 44
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*2% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Lvl: 1
Buff
CD: 20 sec
Skill Delay: 1.5 sec
SP: 42
Range: 5
Cast Time: 2.5
Fixed Cast Time: 0.5

• Meow commands Sharky to patrol in a 3m radius. Within 10s, enemies entering the perimeter will be attacked by Sharky and lose (your max HP + enemy current HP)*1% HP. This effect will cause MVP and Mini monsters to lose a fixed amount of HP instead. Sharky will grant a [Dried Lifesaver Fish] without the negative effects to the first friendly unit who enters the perimeter, such as Meow or a teammate.

Formula

1{
2  "id": 131610,
3  "BuffDesc": "Watch Out for Sharks",
4  "BuffIcon": "skillbuff_commonbuff",
5  "BuffName": "Shark Fellow",
6  "BuffRate": {
7    "Odds": 100
8  },
9  "IconType": 2,
10  "BuffEffect": {
11    "head": [
12      131611,
13      131640
14    ],
15    "tail": [
16      131611,
17      131640
18    ],
19    "type": "HeadTail"
20  }
21}
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