Side Split

Side Split

Lv 10AttackPhysical

Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*3200% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

CD: 2 sec
Range: 3.5

Skill Levels

Lvl: 9
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 55
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*2920% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 8
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 50
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*2640% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 7
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 45
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*2360% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 6
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 40
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*2080% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 5
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 35
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*1800% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 4
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 30
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*1520% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 3
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 25
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*1240% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 2
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 20
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*960% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Lvl: 1
Attack
Physical
CD: 2 sec
Skill Delay: 1 sec
SP: 15
Range: 3.5

• Aim at one enemy and perform a side split, dealing P.DMG equal to P.ATK*680% to enemies within a 4m long 120° fan-shaped area in the front. For every one enemy hit, remove 1 debuff from self.

Formula

1function CommonFun.calcDamage_69501(srcUser, targetUser, params, damageParam, logger)
2  local Str = srcUser:GetProperty("Str")
3  local Dex = srcUser:GetProperty("Dex")
4  local Luk = srcUser:GetProperty("Luk")
5  local Atk = srcUser:GetProperty("Atk")
6  local Vit = srcUser:GetProperty("Vit")
7  local AtkPer = srcUser:GetProperty("AtkPer")
8  local DamIncrease = srcUser:GetProperty("DamIncrease")
9  local IgnoreDef = 0
10  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
11  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
12  if targetUser.boss or targetUser.mini then
13    IgnoreDef = IgnoreDef1
14  else
15    IgnoreDef = IgnoreDef1 + IgnoreDef2
16  end
17  if 1 <= IgnoreDef then
18    IgnoreDef = 1
19  end
20  local Refine = srcUser:GetProperty("Refine")
21  local Def2 = targetUser:GetProperty("Def")
22  local DefPer2 = targetUser:GetProperty("DefPer")
23  local Vit2 = targetUser:GetProperty("Vit")
24  local VitPer2 = targetUser:GetProperty("VitPer")
25  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
26  local RefineDamReduc = CommonFun.calcRefineDamReduc(srcUser, targetUser)
27  local Hp2 = targetUser:GetProperty("Hp")
28  local MaxHp2 = targetUser:GetProperty("MaxHp")
29  local damChangePer = damageParam.damChangePer
30  local AttrEffect = srcUser:GetProperty("AttrEffect")
31  local bits = CommonFun.getBits(AttrEffect)
32  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
33  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
34  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
35  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
36  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
37  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
38  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
39  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
40  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
41  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
42  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
43  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
44  local skilllv_jz = srcUser:GetLernedSkillLevel(2777_SAINT:COSMIC_RING)
45  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
46  if skillID == 2773_SAINT:SUPER_LONG_STAR_WAVE or skillID == 2782_SAINT:SUPER_LONG_STAR_WAVE then
47    damChangePer = damChangePer + Str / 20
48    local targetid = targetUser:GetGuid()
49    local distance = srcUser:GetDistance(targetid)
50    if distance <= 5 then
51      damChangePer = damChangePer * 1.5
52    end
53  end
54  local DifferentWorldUncle = 1
55  if skillID == 2772_SAINT:SIDE_SPLIT or skillID == 2781_SAINT:SIDE_SPLIT then
56    local GemValue = srcUser:GetGemValue(209131_WHEN_YOU_USE_SIDE_SPLIT_CONSECUTIVELY_INCREASES_THE_DMG_OF_SIDE_SPLIT_BY_PERCENTAGE)
57    local LastSkill = srcUser:GetLastUseSkillBigID()
58    if LastSkill == 2772 or LastSkill == 2781 then
59      damChangePer = damChangePer * (1 + GemValue / 100000)
60    end
61    local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
62    if srcUser:HasBuffID(23050_23_:MAX_STACK_0) then
63      DifferentWorldUncle = DifferentWorldUncle + 0.01 * RefineLv7
64    end
65    if srcUser:HasBuffID(23060_23_:MAX_STACK_0) then
66      DifferentWorldUncle = DifferentWorldUncle + 0.02 * RefineLv7
67    end
68  end
69  if targetUser:HasBuffID(138080_COSMIC_RING_:MAX_STACK_0) then
70    damChangePer = damChangePer * (1 + skilllv_jz * 0.1)
71  end
72  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * DifferentWorldUncle
73  if A <= 1 then
74    return 1
75  end
76  return A
77end
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