Soul Expansion

Soul Expansion

Lv 15AttackMagic

Attack an enemy from afar with ghost power, dealing M.Atk * 1340% ghost damage. Deals double damage if target is caught by White Imprison

CD: 2 sec
Range: 6
Cast: 6
Fixed: 0.15

Skill Levels

Lvl: 14
Attack
Magic
CD: 2 sec
SP: 102
Range: 6
Cast Time: 6
Fixed Cast Time: 0.2

• Attack an enemy from afar with ghost power, dealing M.Atk * 1280% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 13
Attack
Magic
CD: 2 sec
SP: 98
Range: 6
Cast Time: 6
Fixed Cast Time: 0.25

• Attack an enemy from afar with ghost power, dealing M.Atk * 1220% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 12
Attack
Magic
CD: 2 sec
SP: 94
Range: 6
Cast Time: 6
Fixed Cast Time: 0.3

• Attack an enemy from afar with ghost power, dealing M.Atk * 1160% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 11
Attack
Magic
CD: 2 sec
SP: 90
Range: 6
Cast Time: 6
Fixed Cast Time: 0.35

• Attack an enemy from afar with ghost power, dealing M.Atk * 1100% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 10
Attack
Magic
CD: 2 sec
SP: 86
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 1040% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 9
Attack
Magic
CD: 2 sec
SP: 82
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 980% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 8
Attack
Magic
CD: 2 sec
SP: 78
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 920% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 7
Attack
Magic
CD: 2 sec
SP: 74
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 860% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 6
Attack
Magic
CD: 2 sec
SP: 70
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 800% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 5
Attack
Magic
CD: 2 sec
SP: 66
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 740% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 4
Attack
Magic
CD: 2 sec
SP: 62
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 680% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 3
Attack
Magic
CD: 2 sec
SP: 58
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 620% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 2
Attack
Magic
CD: 2 sec
SP: 54
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 560% ghost damage. Deals double damage if target is caught by White Imprison

Lvl: 1
Attack
Magic
CD: 2 sec
SP: 50
Range: 6
Cast Time: 6
Fixed Cast Time: 0.4

• Attack an enemy from afar with ghost power, dealing M.Atk * 500% ghost damage. Deals double damage if target is caught by White Imprison

Formula

1function CommonFun.calcDamage_2303(srcUser, targetUser, params, damageParam, logger)
2  local Luk = srcUser:GetProperty("Luk")
3  local Int = srcUser:GetProperty("Int")
4  local Vit = srcUser:GetProperty("Vit")
5  local MAtk = srcUser:GetProperty("MAtk")
6  local MAtkPer = srcUser:GetProperty("MAtkPer")
7  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
8  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
9  if 1 <= IgnoreMDef then
10    IgnoreMDef = 1
11  end
12  local MRefine = srcUser:GetProperty("MRefine")
13  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
14  local targetDefElement = targetUser:GetProperty("DefAttr")
15  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
16  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
17  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
18  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
19  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
20  local MDef2 = targetUser:GetProperty("MDef")
21  local MDefPer2 = targetUser:GetProperty("MDefPer")
22  local Vit2 = targetUser:GetProperty("Vit")
23  local VitPer2 = targetUser:GetProperty("VitPer")
24  local Int2 = targetUser:GetProperty("Int")
25  local IntPer2 = targetUser:GetProperty("IntPer")
26  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
27  local RefineMDamReduc = CommonFun.calcRefineMDamReduc(srcUser, targetUser)
28  local damChangePer = damageParam.damChangePer
29  local BaseMAtk = Int + math.floor(Int * Int / 100)
30  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
31  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
32  local Num1 = srcUser:GetRunePoint(24040_AESIR_SOUL_EXPANSION_DAMAGE_5)
33  local RuneDamage = 1 + Num1 * 0.05
34  local card = 1
35  if srcUser:HasBuffID(52550_HARPY_CARD_:MAX_STACK_0) then
36    card = 1.1
37  end
38  local GemValue = srcUser:GetGemValue(21131_SOUL_EXPANSION_DAMAGE_PERCENTAGE)
39  local GemValue_jy = srcUser:GetGemValue(21132_ADDITIONAL_SOUL_EXPANSION_DAMAGE_AGAINST_TARGETS_IN_WHITE_IMPRISON_STATUS_PERCENTAGE)
40  local GemDam = 1 + GemValue / 100000
41  if srcUser:HasBuffID(20210130_SOUL_EXPANSION_IGNORES_THE_ENEMY_S_M_DEF_:MAX_STACK_0) then
42    MDefReduc = 1
43  end
44  local Ghost = 1
45  local skilllv_qn = srcUser:GetLernedSkillLevel(3110_WHITESMITH:STRONG_WILL_TRANSMISSION)
46  if srcUser:HasBuffID(125130_STRONG_WILL_TRANSMISSION_:MAX_STACK_0) then
47    Ghost = 1 + skilllv_qn * 0.06
48  end
49  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * card * RuneDamage * GemDam * Ghost
50  if targetUser:HasBuffID(116810_WHITE_IMPRISON_SNARE_:MAX_STACK_0) then
51    A = A * (2 + GemValue_jy / 100000)
52  end
53  if A <= 1 then
54    return 1
55  end
56  return A
57end
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