Soul Whisper

Soul Whisper

Lv 10Passive

Occultist's CT Variable reduces by 10%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*100 points every time

Aesir Effects

• Soul Whisper - Healing [Soul Whisper]'s healing amount +3%

Skill Levels

Lvl: 9
Passive

• Occultist's CT Variable reduces by 9%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*90 points every time

Lvl: 8
Passive

• Occultist's CT Variable reduces by 8%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*80 points every time

Lvl: 7
Passive

• Occultist's CT Variable reduces by 7%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*70 points every time

Lvl: 6
Passive

• Occultist's CT Variable reduces by 6%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*60 points every time

Lvl: 5
Passive

• Occultist's CT Variable reduces by 5%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*50 points every time

Lvl: 4
Passive

• Occultist's CT Variable reduces by 4%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*40 points every time

Lvl: 3
Passive

• Occultist's CT Variable reduces by 3%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*30 points every time

Lvl: 2
Passive

• Occultist's CT Variable reduces by 2%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*20 points every time

Lvl: 1
Passive

• Occultist's CT Variable reduces by 1%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*10 points every time

Formula

1function CommonFun.calcBuff_7200(srcUser, targetUser, a, b, c, d, lv)
2  if srcUser == nil or targetUser == nil then
3    return 0
4  end
5  local skilllv_1 = srcUser:GetLernedSkillLevel(2326_ACOLYTE:SOUL_WHISPER)
6  local Int = srcUser:GetProperty("Int")
7  local Luk = srcUser:GetProperty("Luk")
8  local BeHealEncPer2 = targetUser:GetProperty("BeHealEncPer")
9  local HealEncPer = srcUser:GetProperty("HealEncPer")
10  local Num = srcUser:GetRunePoint(183035_AESIR_SOUL_WHISPER_S_HEALING_AMOUNT_3)
11  local GemValue = srcUser:GetGemValue(183112_SOUL_WHISPER_S_HEALING_AMOUNT_PERCENTAGE)
12  local A = (Int + Luk) * skilllv_1 * a * (1 + BeHealEncPer2) * (1 + HealEncPer) * (1 + Num * 0.03) * (1 + GemValue / 100000)
13  return A
14end
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