
Special Discipline Mode
Kafra's mace club deals an additional 50% damage to monsters, can ignore the target's 20% racial reduction, attribute reduction, and Magic Reduc., and has a 30% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
Skill Levels
• Kafra's mace club deals an additional 45% damage to monsters, can ignore the target's 18% racial reduction, attribute reduction, and Magic Reduc., and has a 27% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 40% damage to monsters, can ignore the target's 16% racial reduction, attribute reduction, and Magic Reduc., and has a 24% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 35% damage to monsters, can ignore the target's 14% racial reduction, attribute reduction, and Magic Reduc., and has a 21% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 30% damage to monsters, can ignore the target's 12% racial reduction, attribute reduction, and Magic Reduc., and has a 18% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 25% damage to monsters, can ignore the target's 10% racial reduction, attribute reduction, and Magic Reduc., and has a 15% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 20% damage to monsters, can ignore the target's 8% racial reduction, attribute reduction, and Magic Reduc., and has a 12% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 15% damage to monsters, can ignore the target's 6% racial reduction, attribute reduction, and Magic Reduc., and has a 9% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 10% damage to monsters, can ignore the target's 4% racial reduction, attribute reduction, and Magic Reduc., and has a 6% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
• Kafra's mace club deals an additional 5% damage to monsters, can ignore the target's 2% racial reduction, attribute reduction, and Magic Reduc., and has a 3% chance to inflict immobilization, stun, darkness, or bleeding on enemies for 5 seconds.
