
Terminating Punch
When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 8% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 50%. Lasts 3 seconds.
Skill Levels
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 7% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 40%. Lasts 3 seconds.
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 6% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 30%. Lasts 3 seconds.
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 5% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 20%. Lasts 3 seconds.
• When Auto Attack fails to kill the enemy, the next Auto Attack within 5 seconds has a 4% chance to trigger [Enforcement of Justice]. The chance keeps stacking up and resets until the skill is triggered. Each Auto Attack or Consecutive Attack increases DMG Reduc. by 10%. Lasts 3 seconds.
