
The Guardian of the Flame Wind
Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 10% and their Flee by 50. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 50%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
Skill Levels
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 9% and their Flee by 45. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 45%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 8% and their Flee by 40. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 40%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 7% and their Flee by 35. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 35%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 6% and their Flee by 30. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 30%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 5% and their Flee by 25. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 25%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 4% and their Flee by 20. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 20%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 3% and their Flee by 15. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 15%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 2% and their Flee by 10. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 10%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
• Bell and Ais jointly activate a defensive skill, using the power of Str to Protect Party by enhancing their Move Spd and Flee. Ais will increase the Move Spd of herself and all teammates within a 9-meter radius by 1% and their Flee by 5. Meanwhile, Bell will provide a damage Absorb Shield to teammates within the area, with an absorption value equal to his max HP * 5%, lasting for 30 seconds. If Bell is not in the team, only the Move Spd and Flee enhancement effects will be provided. The Shield and buff effects provided by Bell and Ais can stack.
Formula
1{
2 "id": 141194,
3 "BuffDesc": "Movement speed and Flee increase",
4 "BuffIcon": "skillbuff_4789001",
5 "BuffName": "Guardian of the Flame Wind (Ais)",
6 "BuffRate": {
7 "Odds": 100
8 },
9 "BuffType": {
10 "isgain": 1,
11 "isdisperse": 1
12 },
13 "IconType": 1,
14 "BuffEffect": {
15 "Flee": {
16 "a": 5,
17 "b": 0,
18 "type": 1
19 },
20 "type": "AttrChange",
21 "MoveSpdPer": {
22 "a": 0.01,
23 "b": 0,
24 "type": 1
25 }
26 }
27}